Trade Secrets of Using E-Learning in Training
How Best to Plan, Design and Implement E-Learning Training Programmes
| Publication Date | April 2001 |
|---|---|
| Publisher | Thorogood Publishing |
| Product Type | Book |
| Pages | 150 |
| ISBN Number | 978-185418326-2 |
| Product Code | TGD00009 |
Summary
Definitely not for 'techies', this report is practical and jargon-free, giving you step-by-step skills and processes to enable you to design effective e-learning products with confidence.
You will learn all about every aspect of designing a course - content, design and flow - how to anticipate users' questions and problems, choosing your software supplier and applying the learning.
Why e-learning now?
For years people have been experimenting with computers as a training tool - earlier trials with computer-based training and interactive video disks showed the potential of the medium. But the technology wasn't sophisticated enough. That's now changed - modern computers and faster networks mean that e-learning can now take its place as a serious contender in the training armoury.
5 major advantages you'll gain through e-learning:
- 1. Improve the quality of your training
- 2. Train your staff where and when you like
- 3. Train your staff as often as you like
- 4. Achieve consistency of message across the whole company
- 5. Reduce the costs of training
6 ways in which e-learning will benefit you:
- 1. Staff acquire skills when they need them - no need to wait for the next training course
- 2. People break learning into 'chunks' to fit the demands and time-pressures of their job
- 3. Time to learn underlying theory is reduced as people learn at different speeds, and may already know much about the topic
- 4. Non-revenue earning time falls as the pace of learning is not driven by the slowest
- 5. People arrive at a trainer-led course ready to practise their skills. No need for theory
- 6. Trainer-led courses are shorter - with reduced costs for trainers, facilities, overnight accommodation, etc.
Content
- Introduction
- Delivering Competitive Advantage
- How Does it Work?
- Where Are You?
- How Can We Take Part?
- A Practical Example
- Managing An E-Learning Project
- 1. De?ne the Scope of the Training
- 2. Link Outcomes to Business Objectives
- 3. Carry out Training Needs Analysis
- 4. Identify Key Players
- Who to Choose?
- 5. Allocate Topics to E-learning and the Trainer-led Course
- 6. Learning System Database
- 7. Establish Milestones and Budgets
- Accessibility
- 1. Why this is Important
- 2. Physical Accessibility
- 3. Dyslexia
- 4. Hearing Dif?culties
- 5. Visual Impairment
- 6. Other Sources of Advice
- 7. Be Positive about Accessibility
- The Software Supplier
- 1. Select and Brief a Software Supplier
- 2. Establish the Project Team
- 3. Communicate Your Needs
- 4. Finalize the Storyboard Format
- The E-Learning System
- 1. Strengths and Limitations of the Electronic Learning System
- 2. Agree the Screen Layout and Navigation Buttons
- 3. Explore Options for on-screen Tasks, Questions and Activities
- 4. Finalize How Learners will Access the E-learning System
- 5. Discuss How the System will Track Individual's Progress
- 6. Decide What Information to Collect about
- Learning System Usage
- 7. Sell E-learning into the Business
- E-Learning Course Content
- 1. De?ne Learning Objectives
- 2. Design the Overall Course Content
- 3. Identify Company Materials or Procedures
- Which Must be Used for Consistency
- 4. Harmonize the Content with Other Company
- Materials, Procedures or Products
- 5. Research Sources for Course Content
- 6. Clarify Expectations about Sourcing Materials
- Delegate Workbooks
- 1. Consider the Need for a Delegate Workbook
- 2. Discuss the Scope and Coverage of the Workbook
- 3. Consistency with the on-screen Image
- 4. Clarify the Format and Style of the Workbook
- 5. How Will Learners Access the Workbook?
- Delegate Assessment
- 1. When to Use Quizzes
- 2. Are there 'Right' Answers?
- 3. Detailed Design
- 4. Who Will See the Results?
- Design The Course
- 1. Con?rm the Overall Course Structure
- 2. Build Each Screen Using Text and Images
- 3. Maximize the Learner's Participation
- 4. Link to the Learner's Workbook
- Project Review Meetings
- 1. When to Hold Project Review Meetings
- 2. Review the E-learning Course Content
- 3. Hand over the Storyboards to the Software Designers
- 4. Pilot the E-learning Course
- 5. Review the Trainer-led Course Design
- 6. Pilot the Trainer-led Course
- 7. Review the Effectiveness of the Whole Program
- Building The Storyboards
- 1. Why have Storyboards?
- 2. How to Build the Storyboards
- 3. in Summary
- The Trainer-LED Course
- 1. Establish the Project Team
- 2. Some Challenges
- 3. Identify the Key Skills to be Practised
- 4. Agree the Duration of the Course
- 5. The Optimum Number of Delegates
- 6. Agree the Key Milestones in Terms of Dates and Deliverables
- 7. Finalize the Budget
- Links to The E-Learning Course
- 1. Linking the Two Learning Experiences
- 2. Using a Refresher Quiz
- Design The Trainer-LED Course
- 1. Develop an Overall Template for the Day
- 2. Design Individual Sessions in Detail
- 3. Design the Delegate Workbook
- 4. Write a Trainer's Guide
- 5. Create Supporting Materials
- 6. Draft a Venue Speci?cation
- Pilot The Trainer-LED Course
- 1. Select and Train the Trainers
- 2. Select the Venue
- 3. Collect Nominations for the Pilot Course
- 4. Issue Course Joining Instructions
- 5. Deliver the Pilot Course
- 6. Review and Modify the Course Design
- Applying The Learning
- 1. Assess Learners' Improved Skills and Effectiveness
- 2. Offer Coaching to Reinforce Learning
- 3. Evaluate the Effectiveness of the Training Program
- 4. Enhance Course Content to Offer Improved Skills
- 5. Release and Publicize the Program
- 6. Delivering Competitive Advantage
- Appendices
- Resource 1: Project Speci?cation
- Resource 2: Course Overview
- Resource 3: Sample Learner's Workbook to Accompany
- the on-line Managing Meetings Course
- Resource 4: Sample Opening Quiz
- Resource 5: Sample Closing Quiz
- Resource 6: Course Flowchart
- Resource 7: Sample Screens
- Resource 8: Learning Options
- Resource 9: Project Status Report
- Resource 10: Sample Storyboards
- Resource 11: Refresher Quiz
- Resource 12: Sample Course Outline
- Resource 13: Sample Trainer's Guide
About this Product
Delivery Details
PDF:Delivered by email within 2 to 48 hours of placing the order (Mon-Fri)
PRINT/CD-ROM:Despatched within 2 to 5 working days.
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