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Global gaming: subscriber growth by platform and region (Databook)

Publication Date January 2007
Publisher Datamonitor
Product Type Report
Pages 16
ISBN Number not applicable
Product Code DAT03463
Price

£685.00
approximately: $1,209 | €869

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Summary

Introduction

This databook provides top level data charts & tables to highlight future subscriber growth across the online games sector, with breakdowns by platform and region.

Scope

  • Outlines next-generation console uptake for both home and handheld units until 2010 while providing splits for each of the major gaming markets.
  • Highlights

    key pricing strategies of each of the major console manufactures over the past 20 years.

Highlights

The video game console market is undergoing significant transformation with the entrance of next-generation consoles. Nintendo remains the leader in competitive pricing strategies.

Datamonitor expects the Sony PlayStation 3 to perform very well in in the long term, having the largest install base by 2010. The console is not expected to dominate as much as its predecessor, the PS2, due to late launch issues in the PAL region and the early lead of Microsoft's Xbox 360.

Reasons to Purchase

  • Forecast uptake in the next-generation home and handheld console market till 2010.
  • Highlights

    historical and current pricing strategies for previous generations of video games consoles.

Content

  • Overview
  • Catalyst
  • Summary
  • Methodology
  • Global Gaming: Subscriber Growth By Platform And Region
  • Global Gaming: Subscriber Growth By Platform And Region
    • Introduction
    • Pricing strategies of major console manufacturers, 1985 - 2006
    • Global next-generation video game console uptake, 2005 - 2010
    • US next-generation video game console uptake, 2005 - 2010
    • European next-generation video game console uptake, 2005 - 2010
    • Japanese next-generation video game console uptake, 2005 - 2010
    • Regional split for console uptake, 2010
    • Global next-generation handheld games console uptake, 2005 - 2010
    • US next-generation handheld games console uptake, 2005 - 2010
    • European next-generation handheld games console uptake, 2005 - 2010
    • Japanese next-generation handheld games console uptake, 2005 - 2010
    • Active online user base by console, 2005 - 2010
  • Appendix
    • Definitions
  • Further Reading
    • Ask the analyst
    • Datamonitor consulting
  • List Of Tables
    • Table 1: Pricing strategies of major console manufacturers, 1985 - 2006
    • Table 2: Global next-generation video game console uptake, 2005-2010
    • Table 3: US next-generation video game console uptake, 2005 - 2010
    • Table 4: European next-generation video game console uptake, 2005 - 2010
    • Table 5: Japanese next-generation video game console uptake, 2005 - 2010
    • Table 6: Regional split for console uptake, 2010
    • Table 7: Global next-generation handheld games console uptake, 2005 - 2010
    • Table 8: US next-generation handheld games console uptake, 2005 - 2010
    • Table 9: European next-generation handheld games console uptake, 2005 - 2010
    • Table 10: Japanese next-generation handheld games console uptake, 2005 - 2010
    • Table 11: Active online user base by console, 2005 - 2010
  • List Of Figures
    • Figure 1: Pricing strategies of major console manufacturers, 1985 - 2006
    • Figure 2: Global next-generation video game console uptake, 2005-2010
    • Figure 3: US next-generation video game console uptake, 2005 - 2010
    • Figure 4: European next-generation video game console uptake, 2005 - 2010
    • Figure 5: Japanese next-generation video game console uptake, 2005 - 2010
    • Figure 6: Regional split for console uptake, 2010
    • Figure 7: Global next-generation handheld games console uptake, 2005 - 2010
    • Figure 8: US next-generation handheld games console uptake, 2005 - 2010
    • Figure 9: European next-generation handheld games console uptake, 2005 - 2010
    • Figure 10: Japanese next-generation handheld games console uptake, 2005 - 2010
    • Figure 11: Active online user base by console, 2005 - 2010