Global Computer Gaming & Electronic Entertainment Market Data & Industry Analysis

Keep up with industry trends and gain a competitive advantage in the Computer Entertainment and the Gaming Market.analysis, Interactive Kiosks and Best Practices for Digital pastimes.

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Entertainment Special Effects - Industry Report UK (PMS01339)
The Plimsoll Analysis provides you with the most up to date and comprehensive analysis of the top 160 companies operating the market. It is ideal for anyone wanting to. Benchmark their...
May 2012 £350
Computer & Gaming Product Retailers in the UK (IBI03335)
IBISWorld Industry ReportCompanies in this industry retail a broad range of computer and gaming products including desktops, laptops and tablet computers. Industry retailers also sell computer software along with gaming consoles and...
Feb 2012 £500
U.S. Online PC Gaming 2011 - 2015 Forecast (IDC09900)
This IDC study forecasts the U.S. online PC gaming market through 2015. A comparison of current online PC gaming business models, buttressed by survey data, is used to inform how...
May 2011 £2,840
Casinos & Gaming: Global Industry Guide (DAT21730)
Datamonitor's Casinos & Gaming: Global Industry Guide is an essential resource for top-level data and analysis covering the Casinos & Gaming industry. It includes detailed data on market size and...
May 2011 £945
Home Entertainment: China Sourcing Report (GOS00050)
Maturing technologies are keeping China makers of home entertainment products busy on the R&D front. High definition, 3D, network connectivity and energy-saving applications are the directions companies are taking to...
May 2011 £285
Computer and Video Games Industry: UK Business Ratio Report (KEY00321)
2011This Business Ratio Report includes analysis of these companies: GAMES DEVELOPERS, PUBLISHERS AND DISTRIBUTORS 505 Games Ltd Activision Blizzard UK Ltd Blast Entertainment Ltd Blitz Games Studios Ltd Centresoft Ltd Codemasters Sftwre Co. Ltd (The) The Creative...
Apr 2011 £488
U.S. PC, Console, and Handheld Gamer Distinctions (IDC10930)
3Q10 - 2Q11This IDC study analyzes results of IDC's 3Q10 U.S. Gaming Survey. IT divides gamers into three broad segments: PC gamers, console gamers, and handheld gamers. While some detail regarding each...
Mar 2011 £2,840
The Future of Social Gaming (RBI07566)
Representing a third of total social networking direct revenues, there is a substantial growth opportunity in the still fragmented social gaming market. Various players including major entertainment companies are becoming...
Jan 2011 £1,815
U.S. Console and PC Gamer Distinctions by Age and Gender (IDC10465)
This IDC study summarizes video game console and PC gamer distinctions based on a survey, fielded toward the end of 2009, of approximately 2,000 U.S. gamers. "American PC and console gamers...
May 2010 £2,840
Interactive Kiosks: Best Practices (SMA00009)
2008 EditionNew edition published in November 2008. This 99-page report on interactive kiosk best practices can be summed up very simply: If you think all you have to do to create...
Nov 2008 £440
Networked Video in Europe (IDC05039)
This document is about Networked Video in Europe
Sep 2007 £1,210
Kiosk Industry Sector Report (SMA00007)
RetailThis all-new report examines the current and future status of retail kiosks; the fast-growing sector of the kiosk marketplace. Seventeen charts are included, based on the results of an extensive...
Feb 2007 £755
India's Booming Media & Entertainment Industry : IT Market Trends and Opportunities, 2006 - 2010 (SBR00003)
Media & Entertainment being one of the under-researched industries- our goal here is to help shine a bit more light on what is going on in each county in this...
Feb 2006 £1,575
Kiosk Industry Sector Report - Digital Photography (SMA00003)
The 144-page Kiosk Industry Sector Report - Digital Photography examines the current status and opportunities for growth for these units that are being deployed at an impressive pace and now...
Feb 2006 £565