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Toys & Games in Germany

Publication Date March 2009
Publisher Datamonitor
Product Type Report
Pages 30
ISBN Number not applicable
Product Code DAT00711
Buy this product or for assistance call +44 20 7060 7474

Summary

Datamonitor's Toys & Games in Germany industry profile is an essential resource for top-level data and analysis covering the toys & games industry. It includes detailed data on market size and segmentation, plus textual and graphical analysis of the key trends and competitive landscape, leading companies and demographic information.

Scope

  • Contains an executive summary and data on value, volume and/or segmentation
  • Provides textual analysis of the industry's recent performance and future prospects
  • Incorporates in-depth five forces competitive environment analysis and scorecards
  • Includes a five-year forecast of the industry
  • The leading companies are profiled with supporting key financial metrics
  • Supported by the key macroeconomic and demographic data affecting the market

Highlights

  • Detailed information is included on market size, measured by value and/or volume
  • Five forces scorecards provide an accessible yet in depth view of the market's competitive landscape

Why you should buy this report

  • Spot future trends and developments
  • Inform your business decisions
  • Add weight to presentations and marketing materials
  • Save time carrying out entry-level research

Market Definition

TABLE OF CONTENTS
EXECUTIVE SUMMARY 3
CHAPTER 1 Market Overview 7
1.1

Market Definition

7
1.2 Research

Highlights

7
1.3 Market Analysis 8
CHAPTER 2 Market Value 9
CHAPTER 3 Market Segmentation I 10
CHAPTER 4 Market Segmentation II 11
CHAPTER 5 Five Forces Analysis 12
5.1 Summary 12
5.2 Buyer Power 13
5.3 Supplier Power 14
5.4 New Entrants 15
5.5 Substitutes 16
5.6 Rivalry 17
CHAPTER 6 Leading Companies 18
6.1 Mattel, Inc. 18
6.2 The LEGO Group 20
6.3 Electronic Arts 22
CHAPTER 7 Market Forecasts 26
7.1 Market Value Forecast 26
CHAPTER 8 Macroeconomic Indicators 27
CHAPTER 9 Appendix 29
9.1 Methodology 29
9.2 Industry Associations 30
9.3 Related Datamonitor Research 30

LIST OF TABLES
Table 1: Germany Toys & Games Market Value: $ billion, 2004- 2008(e) 9
Table 2: Germany Toys & Games Market Segmentation I: % Share, by Value, 2008(e) 10
Table 3: Germany Toys & Games Market Segmentation II: % Share, by Value, 2008(e) 11
Table 4: Key Facts: Mattel, Inc. 18
Table 5: Key Financials: Mattel, Inc. 19
Table 6: Key Facts: The LEGO Group 20
Table 7: Key Financials: The LEGO Group 21
Table 8: Key Facts: Electronic Arts 22
Table 9: Germany Toys & Games Market Value Forecast: $ billion, 2008-2013 26
Table 10: Germany Size of Population (million) , 2004- 2008(e) 27
Table 11: Germany GDP (Constant 2000 Prices, $ billion), 2004- 2008(e) 27
Table 12: Germany Inflation, 2004- 2008(e) 27
Table 13: Germany Exchange Rate, 2004- 2008(e) 28

Content

  • TABLE OF CONTENTS
  • EXECUTIVE SUMMARY
  • Chapter 1 Market Overview
    • 1.1 Market Definition
    • 1.2 Research Highlights
    • 1.3 Market Analysis
  • Chapter 2 Market Value
  • CHAPTER 3 Market Segmentation I
  • CHAPTER 4 Market Segmentation II
  • Chapter 5 Five Forces Analysis
    • 5.1 Summary
    • 5.2 Buyer Power
    • 5.3 Supplier Power
    • 5.4 New Entrants
    • 5.5 Substitutes
    • 5.6 Rivalry
  • Chapter 6 Leading Companies
    • 6.1 Mattel, Inc
    • 6.2 The LEGO Group
    • 6.3 Electronic Arts
  • Chapter 7 Market Forecasts
    • 7.1 Market Value Forecast
  • Chapter 8 Macroeconomic Indicators
  • Chapter 9 Appendix
    • 9.1 Methodology
    • 9.2 Industry Associations
    • 9.3 Related Datamonitor Research
  • LIST OF TABLES
    • Table 1: Germany Toys & Games Market Value: $ billion, 2004- 2008(e)
    • Table 2: Germany Toys & Games Market Segmentation I: % Share, by Value, 2008(e)
    • Table 3: Germany Toys & Games Market Segmentation II: % Share, by Value, 2008(e)
    • Table 4: Key Facts: Mattel, Inc
    • Table 5: Key Financials: Mattel, Inc
    • Table 6: Key Facts: The LEGO Group
    • Table 7: Key Financials: The LEGO Group
    • Table 8: Key Facts: Electronic Arts
    • Table 9: Germany Toys & Games Market Value Forecast: $ billion, 2008-2013
    • Table 10: Germany Size of Population (million) , 2004- 2008(e)
    • Table 11: Germany GDP (Constant 2000 Prices, $ billion), 2004- 2008(e)
    • Table 12: Germany Inflation, 2004- 2008(e)
    • Table 13: Germany Exchange Rate, 2004- 2008(e)
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