ICT investment drivers for European media companies (Databook)
| Publication Date | October 2006 |
|---|---|
| Publisher | Datamonitor |
| Product Type | Report |
| Pages | 19 |
| ISBN Number | not applicable |
| Product Code | DAT04003 |
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Summary
Introduction
This databook highlights results from recent end-user research to determine the key technology investment priorities and drivers across the European media sector.
Scope
- Draws on responses from 200 leading European media companies across four key sub-sectors: broadcasting, music, games and publishing.
- Countries/regions represented: France, Germany, the UK and Rest of Western Europe (25% of sample each).
Highlights
IT budgets remain buoyant across the European media sector, with 94% of budgets either remaining static or increasing in 2005. This is primarily attributable to media companies' increasing networking and storage demands to leverage assets over multiple platforms.
European media companies are ramping up their investment in both core infrastructure technology and media-specific solutions in order to meet key challenges such as supporting the deployment of new services, increasing efficiency and improving customer satisfaction.
Reasons to Purchase
- Provides an insight into the IT investment priorities of 200 European media companies across four sub-sectors: broadcast, music, games and publishing.
- Offers regional and sub-sector data splits, providing an understanding of how developments and requirements differ according to these variables.
Content
- Overview
- Catalyst
- Summary
- Methodology
- Ict Investment Drivers For European Media Companies
- Introduction
- The ways in which media firms use technology to enhance business growth
- The ways in which media firms seek to reduce operational costs
- The ways in which media firms are seeking to enhance their IT infrastructure spend
- European media firms: key factors when choosing a vendor, 2006
- Proportion of media firms' IT budget invested in new distribution channels, 2006
- Proportion of media firms' IT budget spent on outsourced services, 2006
- Increased storage requirements among European media firms, 2005 - 2006
- Broadcasters: percentage of content stored in open formats, 2006
- Broadcasters: alternative distribution channel investment, 2006 - 2007
- Music companies: proportion of revenues from digital music downloads, 2006
- Music companies: proportion of digital revenues from mobile services, 2006
- Games publishers: percentage of catalog that is online enabled, 2006
- Games publishers: areas where development costs will increase due to next-gen
- Newspapers: proportion of online content offered for free, 2006 - 2008
- Appendix
- Definitions
- Further reading
- Ask the analyst
- Datamonitor consulting
- List of Tables
- Table 1: The ways in which media firms use technology to enhance business growth
- Table 2: The ways in which media firms seek to reduce operational costs
- Table 3: The ways in which media firms are seeking to enhance their IT infrastructure spend
- Table 4: European media firms: key factors when choosing a vendor, 2006
- Table 5: Proportion of media firms' IT budget invested in new distribution channels, 2006
- Table 6: Proportion of media firms' IT budget spent on outsourced services, 2006
- Table 7: Increased storage requirements among European media firms, 2004 - 2005
- Table 8: Broadcasters: percentage of content stored in open formats, 2006
- Table 9: Broadcasters: alternative distribution channel investment, 2006 - 2007
- Table 10: Music companies: proportion of revenues from digital music downloads, 2006
- Table 11: Music companies: proportion of digital revenues from mobile services, 2006
- Table 12: Games publishers: percentage of catalog that is online enabled, 2006
- Table 13: Games publishers: areas where development costs will increase due to next-gen
- List of Figures
- Figure 1: The ways in which media firms use technology to enhance business growth
- Figure 2: The ways in which media firms seek to reduce operational costs
- Figure 3: The ways in which media firms are seeking to enhance their IT infrastructure spend
- Figure 4: European media firms: key factors when choosing a vendor, 2006
- Figure 5: Proportion of media firms IT budget invested in new distribution channels, 2006
- Figure 6: Proportion of media firms' IT budget spent on outsourced services, 2006
- Figure 7: Increased storage requirements among European media firms, 2004 - 2005
- Figure 8: Broadcasters: percentage of content stored in open formats, 2006
- Figure 9: Broadcasters: alternative distribution channel investment, 2006 - 2007
- Figure 10: Music companies: proportion of revenues from digital music downloads, 2006
- Figure 11: Music companies: proportion of digital revenues from mobile services, 2006
- Figure 12: Games publishers: percentage of catalog that is online enabled, 2006
- Figure 13: Games publishers: areas where development costs will increase due to next-gen
- Figure 14: Newspapers: proportion of online content offered for free, 2006 - 2008
- Table 14: Newspapers: proportion of online content offered for free, 2006 - 2008
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