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Global Video Games Industry - Capturing Minds Worldwide

Publication Date April 2009
Publisher Aruvian's R'search
Product Type Report
Pages 50
ISBN Number not applicable
Product Code ARU00245

Summary

The ubiquitous video game which incepted as a concept and soon caught on as a wildfire business proposition in the early days of 1972 was traditionally positioned conservatively at kids who were believed to be the dominant

Content

  • A. Executive Summary
  • B. Introduction to the Industry
    • B.1 Video Game Market - Inception & Evolution
    • B.1.1 Entry of Nintendo
    • B.1.2 First Wave of American Adoption back to top

Delivery Details

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PRINT/CD-ROM:Despatched within 2 to 4 working days.

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