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The 2005 Casino and Gaming Market Research Handbook

Publication Date September 2004
Publisher Terri C. Walker
Product Type Report
Pages 584
ISBN Number not applicable
Product Code TCW00002
The 2005 Casino and Gaming Market Research Handbook
Buy this product or for assistance call +44 20 7060 7474

Summary

The 2005 Casino & Gaming Market Research Handbook is the most comprehensive resource for casino and gaming business market data available from any source. Changes in the casino and gaming industry have been vast over the past several years. Mergers, acquisitions, new markets, and expansions of gambling worldwide have all occurred. This newest edition of the handbook is completely updated to cover the new face of the casino and gaming industry. Just some of many issues covered in this edition include the economy, the troubled global state of unrest, U.S. and international markets, the increasing trend by states to consider expanding gaming to generate revenue, lotteries, riverboats, and land-based casinos. The handbook is designed to be a strategic business planning resource for executives in all segments of the online casino and gaming business. There are numerous ways this handbook will benefit your company including but not limited to; market development strategies, competitor analysis, monitoring consumer trends, and providing independent market data to support your business plan. This is an easy and inexpensive way to fill any gaps in your company's market research. Every possible resource was utilized in the compilation of this new report. Extensive Internet searches, industry publications and periodicals, contact with gaming executives and visits to every major gaming destination in the country. We believe this newest and seventh edition is the best resource available.

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Content

  • Executive Summary
    • 1.1 Gaming Operations Worldwide
    • 1.1.1 U.S. Gaming By State
    • 1.2 Gaming: A $60 Billion Annual Industry
    • 1.3 Gaming Companies Aggressively Expand In New And Existing Markets
    • 1.4 Commercial Casino Tax Revenues By State
    • 1.6 Commercial Casino Industry Work Force
    • 1.7 Increasing Gaming Revenue In 2004
    • 1.8 Popularity Of Gaming By Sector
    • 1.9 International Gaming Markets
    • 1.10 Increasing Support For Internet-Based Gaming
    • 1.11 Gaming Growth In 2003
    • 1.12 Market Overview
    • 1.13 Historical Background
  • 2 Market Assessment
    • 2.1 Gaming Growth In The U.S.
    • 2.2 Growth In Poker Rooms
    • 2.3 Top 15 Casino Markets
    • 2.4 Participation In Gambling By Type And Region
    • 2.5 Eliminating Illegal And Underage Gambling
    • 2.6 Tax Impacts From The Expansion Of Legalized Gaming
    • 2.7 Statistical Edges Of Casino Games
    • 2.8 Resurgence In Popularity Of Small Boutique Casinos
    • 2.9 Refocusing On Las Vegas
    • 2.10 Proposed Expansion In 2004
    • 2.11 Mergers And Acquisitions Shake Up The Industry
    • 2.11.1 Harrah's Entertainment/Caesars Entertainment
    • 2.11.2 Mgm Mirage/Mandalay Resort Group
    • 2.11.3 Boyd Gaming-Coast Casinos
    • 2.11.4 Other Mergers And Acquisitions
    • 2.11.5 The Federal Trade Commission
  • 3 Gaming And The Law
    • 3.1 Gambling Vs. Gaming
    • 3.2 Federal Laws Regarding Gambling
    • 3.3 Overview Of State-By-State Gambling Laws
    • 3.4 Analysis Of Current Gambling Law With Respect To The Internet
    • 3.5 U.S. Department Of Justice Sued By Casino City For Stance On Online Casino Advertising
    • 3.6 Americans Support Of Gaming Issues At The State Level
    • 3.7 New Regulations Affecting The Gaming Industry
    • 3.8 The National Council Of Legislators From Gaming States
    • 3.9 The Basics Of Gambling Tax Laws
    • 3.10 Changes In The Tax Treaty Between The U.S. And Canada
    • 3.11 Tax Laws: Federal Vs. State Governments
    • 3.12 Advertising Commercial Gambling In The Mainstream
    • 3.13 U.S. Authorities Pressure To Stop Online Casino Ads
    • 3.14 Casino Law
    • 3.15 Gambling Contracts
    • 3.16 The Federal Law Regarding Illegal Betting
    • 3.17 Illegal Sports Bookmaking
  • 4 Profiles Of Key Players
    • 4.1 A&S Leisure Group, Ltd.
    • 4.2 Accor Casinos
    • 4.3 Admiral Casino Technology S.A
    • 4.4 Admiral Casinos & Entertainment
    • 4.5 Aladdin Gaming, Llc
    • 4.6 Alliance Gaming Corporation
    • 4.7 American Real Estate Partners Lp
    • 4.8 American Wagering, Inc.
    • 4.9 Ameristar Casinos, Inc.
    • 4.10 Archon Corporation
    • 4.11 Argosy Gaming
    • 4.12 Aristocrat Leisure, Ltd.
    • 4.13 Argosy Gaming Company
    • 4.14 Atronic International Gmbh
    • 4.15 Aztar Corporation
    • 4.16 Belcasinos Sa
    • 4.17 Black Hawk Gaming & Development Company
    • 4.18 Boyd Gaming Corporation
    • 4.19 Caesars Entertainment, Inc
    • 4.20 Carnival Corporation & Carnival Plc
    • 4.21 Casinos Austria International
    • 4.22 Casinos De Catalunya
    • 4.23 Casino De Juego Gran Madrid
    • 4.24 Casino Poland, Ltd.
    • 4.25 Century Casinos, Inc
    • 4.26 Churchill Downs, Inc.
    • 4.27 Cirsa
    • 4.28 Colony Capital, Llc
    • 4.29 Creator Capital Limited
    • 4.30 Diamondhead Casino Corporation
    • 4.31 Dover Downs Gaming & Entertainment, Inc.
    • 4.32 Eldorado Resorts Llc
    • 4.33 Empire Resorts, Inc.
    • 4.34 Florida Gaming Corporation
    • 4.35 Full House Resorts, Inc
    • 4.36 Gala Casinos, Ltd
    • 4.37 Global Casinos, Inc
    • 4.38 Golden Games
    • 4.39 Gtech Holdings Corporation
    • 4.40 Harrah's Entertainment, Inc
    • 4.41 Herbst Gaming Corporation
    • 4.42 Hit, D.D.
    • 4.43 Holland Casino
    • 4.44 Hyatt Hotels Corporation
    • 4.45 Intercasino
    • 4.46 Interlott Technologies, Inc. (Acquired By G-Tech)
    • 4.47 International Game Technology
    • 4.48 Isle Of Capri Casinos, Inc
    • 4.49 Jacobs Entertainment
    • 4.50 Kerzner International Limited
    • 4.51 Konami Gaming, Inc.
    • 4.52 Lakes Gaming, Inc.
    • 4.53 Las Vegas Sands, Inc.
    • 4.54 Littlefield Corporation
    • 4.55 London Clubs International
    • 4.56 Loto-Quebec
    • 4.57 Lottery & Wagering Solutions, Inc
    • 4.58 Magna Entertainment Corporation
    • 4.59 Majestic Star Casinos
    • 4.60 Mandalay Resort Group (Agreed To Mgm Mirage Acquisition)
    • 4.61 Mashantucket Pequot Gaming Enterprise, Inc
    • 4.63 Mgm Mirage, Inc.
    • 4.64 Mikohn Gaming Corporation
    • 4.65 Mohegan Tribal Gaming Authority
    • 4.66 Monarch Casino & Resort, Inc
    • 4.67 Mtr Gaming Group, Inc.
    • 4.68 Nevada Gold & Casinos, Inc.
    • 4.69 New World Lcc
    • 4.70 Novomatic Group/Austrian Gaming Industries Gmbh
    • 4.71 Ontario Lottery And Gaming Corporation
    • 4.72 Orbis Casino Sp. Z O.O
    • 4.73 Paul-Son Gaming Corporation
    • 4.75 Penn National Gaming, Inc
    • 4.76 Philippine Amusement And Gaming Corporation
    • 4.77 Pinnacle Entertainment
    • 4.78 Playclub.Com
    • 4.79 Poster Financial Group, Inc.
    • 4.80 President Casinos, Inc
    • 4.81 Rank Group
    • 4.82 Recreativos Franco Group
    • 4.83 Riviera Holdings Corporation
    • 4.84 Sands Regent
    • 4.85 Scientific Games Corporation
    • 4.86 Shuffle Master, Inc
    • 4.87 Sky City Entertainment Group
    • 4.88 Solverde Sa
    • 4.89 Spielbanken Niedersachsen Gmbh
    • 4.90 Staatliche Lotterieverwaltung Bayerische Spielbanken
    • 4.91 Stanley Leisure Plc
    • 4.92 Station Casinos, Inc
    • 4.93 Sun International, Ltd
    • 4.94 Tabcorp Holdings Limited
    • 4.95 Town Pump, Inc. And Affiliates
    • 4.96 Trans World Corporation
    • 4.97 Trump Hotels & Casino Resorts
    • 4.98 Tsogo Sun
    • 4.99 Union Plaza Hotel And Casino, Inc
    • 4.100 Vendingdata Corporation
    • 4.101 Venture Catalyst
    • 4.102 Vision Gaming & Technology, Inc. (Leisure Time Casinos & Resorts)
    • 4.103 Wagerworks, Inc.
    • 4.104 Wembley Plc
    • 4.105 Wms Industries, Inc
    • 4.106 Wynn Resorts, Inc.
    • 4.107 Youbet.Com, Inc
  • 5 State-By-State
    • 5.1 Alabama
    • 5.2 Alaska
    • 5.3 Arizona
    • 5.4 Arkansas
    • 5.5 California
    • 5.6 Colorado
    • 5.7 Connecticut
    • 5.8 Delaware
    • 5.9 Florida
    • 5.10 Georgia
    • 5.11 Hawaii
    • 5.12 Idaho
    • 5.13 Illinois
    • 5.14 Indiana
    • 5.15 Iowa
    • 5.16 Kansas
    • 5.17 Kentucky
    • 5.18 Louisiana
    • 5.19 Maine
    • 5.20 Maryland
    • 5.21 Massachusetts
    • 5.22 Michigan
    • 5.23 Minnesota
    • 5.24 Mississippi
    • 5.25 Missouri
    • 5.26 Montana
    • 5.27 Nebraska
    • 5.28 Nevada
    • 5.29 New Hampshire
    • 5.30 New Jersey
    • 5.31 New Mexico
    • 5.32 New York
    • 5.33 North Carolina
    • 5.34 North Dakota
    • 5.35 Ohio
    • 5.36 Oklahoma
    • 5.37 Oregon
    • 5.38 Pennsylvania
    • 5.39 Rhode Island
    • 5.40 South Carolina
    • 5.41 South Dakota
    • 5.42 Tennessee
    • 5.43 Texas
    • 5.44 Utah
    • 5.45 Vermont
    • 5.46 Virginia
    • 5.47 Washington
    • 5.48 West Virginia
    • 5.49 Wisconsin
    • 5.50 Wyoming
    • 5.51 District Of Columbia
    • 5.52 Domestic Travel Expenditures
  • 6 The Las Vegas Market
    • 6.1 Overview
    • 6.2 Competition To Become The World's Largest Gaming Company
    • 6.3 A Breakdown Of Total Gaming Win In Las Vegas
    • 6.4 The Strip Reinvented . . . Again
    • 6.4.1 New Suites With Adult Amenities
    • 6.5 Sex Proves To Be Economically More Profitable Than Wholesome Fun
    • 6.6 Las Vegas: The Fastest Growing Major City
    • 6.6.1 Culinary Local 226's Impact On Growth
    • 6.7 More High-End Hotel, Dining, Entertainment And Shopping Options
    • 6.8 Nevada's Tax Burden
    • 6.9 Nevada Casino's Comps
    • 6.10 Las Vegas: America's Iconic Playground
    • 6.11 Las Vegas Benefits From Expansion Of Gambling In California
    • 6.12 Las Vegas Turns 100 In 2005
    • 6.13 Private Gaming Salons' Lack Popularity
    • 6.14 Super Bowl 2004: Nfl Forces Casinos To Cancel Parties
    • 6.15 The Las Vegas Strip And Fremont Street
    • 6.16 Growth In The Las Vegas "local's" Casinos
    • 6.17 The Impact Of Shopping On The Las Vegas Market
    • 6.18 Growth By Foreign Visitors To Las Vegas Is Expected
    • 6.19 New Casino Openings: 2004
    • 6.20 Property Openings Beyond 2004
    • 6.21 List Of Excluded Person's: Nevada's Black Book
    • 6.22 The Strip: Background Information
    • 6.23 Downtown Las Vegas: Background Information
  • 7 The Atlantic City Market
    • 7.1 Market Overview
    • 7.2 Market Assessment
    • 7.3 More Casinos, Competition And Technology In Atlantic City's Future
    • 7.4 Annual Visit-Trips To Atlantic City
    • 7.5 New Developments
    • 7.6 Atlantic City Comps To Players
    • 7.7 Casino Operations In Atlantic City
    • 7.8 Analysis Of Revenues Per Active Player
    • 7.9 Atlantic City's History
  • 8 The Mississippi Gulf Coast
    • 8.1 Market Overview
    • 8.2 Gulf Coast Casinos Raise The Competitive Bar
    • 8.3 New Casino Development
    • 8.4 Passenger Growth Leads To Airport Expansion
  • 9 Other Mississippi Gaming Destinations
    • 9.1 Market Assessment
    • 9.2 Tunica
    • 9.3 Vicksburg
    • 9.4 Greenville
    • 9.5 Natchez
    • 9.6 Regulating The Billion Dollar Mississippi Casino Industry
  • 10 The Detroit Market
    • 10.1 Market Assessment
    • 10.2 The Michigan Gaming Control & Revenue Act
    • 10.3 Update On Permanent Facilities
    • 10.4 Casino Tax Increase
    • 10.5 Overview Of Detroit Casinos: 1999-2004
    • 10.6 How Detroit Casinos Evolved
    • 10.7 Mgm Grand Detroit
    • 10.8 The Greektown Casino
    • 10.9 The Motor City Casino
  • 11 Other Nevada Markets
    • 11.1 Washoe County
    • 11.2 Reno
    • 11.3 Henderson
    • 11.4 Laughlin
    • 11.5 Mesquite
    • 11.6 Summerlin
    • 11.7 Jean
    • 11.8 Lake Las Vegas
    • 11.9 Primm
    • 11.10 Lake Tahoe
    • 11.11 Boulder Strip
    • 11.12 Carson Valley Area
    • 11.13 Elko County
  • 12 The Louisiana Markets
    • 12.1 Overview
    • 12.2 Recent Developments In The State
  • 13 The Riverboat Markets
    • 13.1 Market Assessment
    • 13.2 Iowa
    • 13.3 Illinois
    • 13.4 Missouri
    • 13.4.1 Kansas City Market
    • 13.4.2 St. Louis Market
    • 13.4.3 Other Markets
    • 13.5 Indiana
    • 13.6 Louisiana
    • 13.7 Mississippi
  • 14 Cruises To Nowhere And Other Cruise Ships
    • 14.1 Overview
    • 14.2 Market Assessment
    • 14.3 Federal Statutes That Affect Shipboard Gambling
    • 14.4 Judicial Decision Affecting The Cruises-To-Nowhere Industry
    • 14.5 Florida
    • 14.6 California
    • 14.7 Georgia
    • 14.8 Massachusetts
    • 14.9 New Jersey
    • 14.10 New York
    • 14.11 North Carolina
    • 14.12 South Carolina
    • 14.13 Texas
    • 14.14 Virginia
    • 14.15 Shipboard Casinos
  • 15 Tribal Gaming Markets
    • 15.1 Market Assessment
    • 15.2 Demographics
    • 15.3 Benefits To Indian Reservations
    • 15.4 Gaming Tribes And Facilities
    • 15.5 Table Games And Slot Machines At Indian Casinos
    • 15.6 The Indian Gaming Regulatory Act
    • 15.7 Three Classes Of Indian Gaming
    • 15.8 Drastic Changes In Tribal Gaming Operations
    • 15.9 Management Companies: Advantages And Disadvantages
    • 15.10 Indian Casinos: An Outgrowth Of Sovereignty
    • 15.11 Alabama
    • 15.12 Alaska
    • 15.13 Arizona
    • 15.14 California
    • 15.15 Colorado
    • 15.16 Connecticut
    • 15.17 Florida
    • 15.18 Idaho
    • 15.19 Iowa
    • 15.20 Kansas
    • 15.21 Louisiana
    • 15.22 Maine
    • 15.23 Michigan
    • 15.24 Minnesota
    • 15.25 Mississippi
    • 15.26 Montana
    • 15.27 Nebraska
    • 15.26 Nevada
    • 15.28 New Mexico
    • 15.29 New York
    • 15.30 North Carolina
    • 15.31 North Dakota
    • 15.32 Oklahoma
    • 15.33 Oregon
    • 15.34 Rhode Island
    • 15.35 South Dakota
    • 15.36 Texas
    • 15.37 Washington
    • 15.38 Wisconsin
    • 15.39 The National Indian Gaming Commission
    • 15.40 A New Strategy For Growth In Indian Gaming
  • 16 Colorado
    • 16.1 Overview
    • 16.2 Colorado Casinos Rebound In 2004
    • 16.3 Casino-Related Activities In The State
    • 16.4 Colorado State Historical Fund
    • 16.5 Colorado Gaming Association
    • 16.6 Black Hawk, Colorado
    • 16.7 Cripple Creek, Colorado
    • 16.8 Central City, Colorado
  • 17 Canada
    • 17.1 Market Overview
    • 17.2 Wagering In Canada
    • 17.3 Statistics On Gambling In Canada
    • 17.4 Gambling Revenues And Profits By Providence
    • 17.5 Atlantic Lottery Corporation
    • 17.6 Interprovincial Lottery Corporation
    • 17.7 Alberta
    • 17.8 British Columbia
    • 17.9 Manitoba
    • 17.10 New Brunswick
    • 17.11 Newfoundland
    • 17.12 Northwest Territories
    • 17.13 Nova Scotia
    • 17.14 Ontario
    • 17.15 Prince Edward Island
    • 17.16 Quebec
    • 17.17 Saskatchewan
    • 17.18 Yukon Territory
  • 18 South America
    • 18.1 Market Overview
    • 18.1.1 Latin America: Important Emerging Gaming Market
    • 18.2 Argentina
    • 18.3 Bolivia
    • 18.4 Brazil
    • 18.5 Chile
    • 18.6 Columbia
    • 18.7 Nicaragua
    • 18.8 Paraguay
    • 18.9 Peru
    • 18.10 Suriname
    • 18.11 Uruguay
    • 18.12 Venezuela
  • 19 South Africa
    • 19.1 Market Overview
    • 19.2 Growth in the South African Gaming Industry
    • 19.3 Casino Association of South Africa (CASA)
    • 19.4 Horse Racing
    • 19.5 South Africa's National Lottery
    • 19.6 Casino Licenses in South Africa
    • 19.7 Distribution of Revenues
    • 19.8 Eastern Cape
    • 19.9 Free State
    • 19.10 Gauteng Province
    • 19.11 KwaZulu-Natal
    • 19.12 Limpopo
    • 19.13 Mpumalanga Province
    • 19.14 North Cape
    • 19.15 North West Province
    • 19.16 Western Cape
  • 20 Australia And New Zealand
    • 20.1 Market Overview
    • 20.2 Australian Casinos
    • 20.3 Breakdown of Electronic Gaming Machines and Table Games
    • 20.4 Electronic Gaming Machines Legislation
    • 20.5 Gambling Expenditures in Australia
    • 20.6 New Zealand's Market
  • 21 Asia
    • 21.1 Overview
    • 21.2 Country-by-Country Assessments
  • 22 Other International Markets
    • 22.1 Overview
    • 22.2 Albania
    • 22.3 Antigua
    • 22.4 Aruba
    • 22.5 Austria
    • 22.6 Azerbaijan
    • 22.7 The Bahamas
    • 22.8 Barbados
    • 22.9 Belgium
    • 22.10 Belize
    • 22.11 Bermuda
    • 22.12 Botswana
    • 22.13 Bulgaria
    • 22.14 Cambodia
    • 22.15 Caribbean
    • 22.16 China
    • 22.17 Congo
    • 22.18 Costa Rica
    • 22.19 Cote D'Ivoire
    • 22.20 Croatia
    • 22.21 Curacao
    • 22.22 Cyprus
    • 22.23 Czech Republic
    • 22.24 Denmark
    • 22.25 Dominican Republic
    • 22.26 Egypt
    • 22.27 El Salvador
    • 22.28 Estonia
    • 22.29 Finland
    • 22.30 France
    • 22.31 Germany
    • 22.32 Greece
    • 22.33 Holland
    • 22.34 Hong Kong
    • 22.35 Hungary
    • 22.36 India
    • 22.37 Indonesia
    • 22.38 Ireland
    • 22.39 Israel
    • 22.40 Italy
    • 22.41 Jamaica
    • 22.42 Japan
    • 22.43 Jordan
    • 22.44 Kazakhstan
    • 22.45 Korea
    • 22.46 Latvia
    • 22.47 Lebanon
    • 22.48 Lithuania
    • 22.49 Luxembourg
    • 22.50 Macau
    • 22.51 Malaysia
    • 22.52 Malta
    • 22.53 Mexico
    • 22.54 Monaco
    • 22.55 Morocco
    • 22.56 Nepal
    • 22.57 Nicaragua
    • 22.58 North Korea
    • 22.59 Norway
    • 22.60 Palestine
    • 22.61 Panama
    • 22.62 Philippines
    • 22.63 Poland
    • 22.64 Portugal
    • 22.65 Puerto Rico
    • 22.66 Romania
    • 22.67 Russia
    • 22.68 St. Croix
    • 22.69 St. Kitts
    • 22.70 St. Thomas
    • 22.71 Scotland
    • 22.72 Singapore
    • 22.73 Slovakia
    • 22.74 Slovenia
    • 22.75 Spain
    • 22.76 Sweden
    • 22.77 Switzerland
    • 22.78 Taiwan
    • 22.79 Thailand
    • 22.80 Tinian
    • 22.81 Tunisia
    • 22.82 Turks & Caicos Islands
    • 22.83 United Kingdom
    • 22.84 U.S. Virgin Islands
    • 22.85 United Arab Emerites
    • 22.86 Vietnam
    • 22.87 Western Europe
  • 23 Online Gaming
    • 23.1 Market Assessment
    • 23.2 Online Gaming Site Web Traffic Rankings
    • 23.3 U.S. Stance on Internet Gambling
    • 23.4 World Trade Organization Rules U.S. Ban Violates Global Trade Rules
    • 23.5 Use of Credit Cards in Online Gambling
    • 23.6 Alternative Payment Options for Online Casinos
    • 23.6.1 Alternative Payment Processing
    • 23.7 U.S. Justice Department's Use of Federal Aiding and Abetting Statute
    • 23.8 Demographics
    • 23.9 Online Gambling Operators Targeted by Cyber-Extortionists
    • 23.10 e-Commerce and Online Gaming Regulation and Assurance
  • 24 Lotteries
    • 24.1 Market Assessment
    • 24.2 History of Lotteries
    • 24.3 Annual Lottery Sales
    • 24.4 Lottery Proceeds by Program
    • 24.4.1 Lottery Funded Merit Scholarships
    • 24.5 World Lottery Organizations
    • 24.6 Online Gambling Transforming the Industry
    • 24.7 The National Lottery Offers Internet Sales
    • 24.8 Largest Lottery Markets
    • 24.9 Lottery Vendors
    • 24.10 Multi-State Lottery Association
    • 24.11 Mega Millions, formerly The Big Game
    • 24.12 Instant Ticket Management Systems
    • 24.13 Increasing Lottery Sales
    • 24.14 Video Lottery Terminals
    • 24.14.1 South Dakota
    • 24.14.2 Oregon
    • 24.14.3 Rhode Island
    • 24.14.4 Delaware
    • 24.14.5 West Virginia
    • 24.14.6 States with Significant Pending Legislation
    • 24.15 Pull Tabs
    • 24.16 Proposed Nevada Lottery
    • 24.17 Tennessee's New Lottery
    • 24.18 Lottery Scams
  • 25 Competing In Competitive Times
    • 25.1 Marketing for a Successful Casino
    • 25.2 Understanding the Importance of Guest Service
    • 25.3 Designing a Successful Casino
    • 25.4 Expanding Casino Functions with Kiosks
    • 25.5 In-Room Amenities
  • 26 Human Resource Issues
    • 26.1 Gaming Industry's Impact on Employment
    • 26.2 Gaming Service Occupations
    • 26.3 Employment Growth in the Gaming Sector
    • 26.4 Gaming Industry Wage Earnings
    • 26.5 Strategies for Hiring and Keeping Good Workers
    • 26.6 More Americans Moving from Welfare to Work
    • 26.7 Government Officials as Casino Employees
    • 26.8 Employee Benefits
    • 26.9 Employment Sites
  • 27 The Players
    • 27.1 Demographic Overview
    • 27.2 Demographic Trends
    • 27.3 Favorite Casino Games
    • 27.4 State Demographic's Overview
    • 27.5 The Motivation of Gambling
    • 27.6 Gambling Enjoys Broad Support
    • 27.7 Underage Gambling
    • 27.8 Casino Markers
    • 27.9 Card Counting
    • 27.9.1 The MIT Team
    • 27.9.2 Griffin Investigations
    • 27.10 China: The New Market for High Stakes Gamblers
    • 27.11 High Roller Classification
    • 27.12 High Rollers, Premium Players and Whales
    • 27.12.1 Whales
    • 27.12.2 Kerry Packer's Impact on Casinos
    • 27.12.3 Other Legendary Gamblers and Events
    • 27.13 Demystifying the Casino Comp Determination Process
    • 27.14 Profile of the Typical Gambler
    • 27.15 Player Tracking
    • 27.16 Casino Hosts
    • 27.17 The Professional Gambler
    • 27.18 Pathological Gambling Disorder
    • 27.18.1 Self-Exclusion Programs
  • 28 Security/Surveillance
    • 28.1 Casinos Stay at the Cutting Edge of Security
    • 28.2 Casinos Use the Most High-Tech Security Systems Available
    • 28.3 Changes in Surveillance since 9/11
    • 28.4 Monitoring Larger and More Complicated Casino Resorts
    • 28.5 Facial Recognition
    • 28.6 Digital Recording Systems
    • 28.7 Cash Cage Security
    • 28.8 Emerging Security Issues in Slot Machines
    • 28.9 High-Security Tokens
    • 28.10 Counterfeit Currency Impact on Casinos
    • 28.11 Catching Cheaters
    • 28.12 Examples of Casino Scams
    • 28.13 Money Laundering
  • 29 Slot Machines
    • 29.1 Market Assessment
    • 29.2 Companies Involved in Electronic Gaming Devices
    • 29.3 Cashless Machines Improve Company Margins
    • 29.4 Credit Card Slot Machines
    • 29.5 Potential Trends in the Future
    • 29.6 New Games Introduced at Stunning Rates
    • 29.7 State-by-State Overview of Slot Machines
    • 29.8 Recent Consolidation in the Industry
    • 29.9 Impact from California Tribal Casinos
    • 29.10 Anti-Tampering Measures
    • 29.11 Random Number Generators
    • 29.12 Slot Machine Maintenance
    • 29.13 Standards
  • 30 Table Games
    • 30.1 Market Overview
    • 30.2 New Table Games Satisfy Sophisticated Gamblers
    • 30.3 Advantages of Digital Table Games
    • 30.4 U.S. Casinos Introduce Rule Change in Blackjack
    • 30.5 Traditional Table Games
    • 30.6 Automatic Shufflers
    • 30.7 Table Game Essential Tools: Cards, Dice and Chips
    • 30.8 Baccarat and Mini-Baccarat
    • 30.9 Blackjack
    • 30.10 Craps
    • 30.11 Poker
    • 30.11.1 History of Poker in Las Vegas
    • 30.11.2 How Poker Rooms Work
    • 30.11.3 The World Series of Poker
    • 30.11.4 World Poker Tour
    • 30.12 Pai Gow Poker
    • 30.13 Roulette
    • 30.14 Card Counting
  • 31 Bingo
    • 31.1 Market Overview
    • 31.2 Player Demographics
    • 31.3 New Technology Driving Growth
    • 31.4 High-Stakes Bingo
    • 31.5 Progressive Bingo
    • 31.6 BingoTV
    • 31.7 Electronic Bingo
    • 31.8 Bingo Sessions
    • 31.9 Bingo Regulations
    • 31.10 The U.S. Bingo Industry
    • 31.11 Bingo and the Internet
    • 31.12 Companies Involved with Bingo
    • 31.13 Bingo's History
    • 31.14 The New Bingo Revolution
  • 32 Sports Betting
    • 32.1 Market Assessment
    • 32.2 Interactive Text Message Betting
    • 32.3 Legalizing Sports Betting in New Jersey
    • 32.4 Sports Betting Research Results
    • 32.5 The Competitive Sports Book
    • 32.6 Operation Costs of a Casino-Based Sports Book
    • 32.7 Las Vegas Sports Books: Changes from a New Breed of Owners
    • 32.8 Regulations to Reduce the Impact of Illegal Sports Betting
    • 32.9 Betting on Presidential Elections
    • 32.10 Demographics
    • 32.11 The Super Bowl
    • 32.12 NFL Betting
    • 32.13 Betting on College Football
    • 32.14 Men's College Basketball
    • 32.15 Women's College Basketball
    • 32.16 Baseball Betting
    • 32.17 World Cup Soccer
    • 32.18 Motor Sports
    • 32.19 Golf Betting
    • 32.20 Tennis Betting
    • 32.21 Wagering on Amateur Sports and the Olympics
    • 32.22 Spread Betting
    • 32.23 Proposition Bets
    • 32.24 Parlay Cards
    • 32.25 Futures
    • 32.26 Sports Pools
    • 32.27 Drive-Through Betting
    • 32.28 Sports Betting Advisory Services
    • 32.29 The Sports Betting Problem in College Athletics
  • 33 Pari-Mutuels
    • 33.1 Market Assessment
    • 33.2 Attracting People to the Track
    • 33.3 The Interactive Horse Racing Network
    • 33.4 Slot Machines at Race Tracks
    • 33.5 Offshore Betting
    • 33.6 Youbet.com
    • 33.7 National Economic Impact of the Equine Industry
    • 33.8 Legislative Acts Regarding Pari-Mutuel Wagering
    • 33.9 Types of Wagering
    • 33.10 Thoroughbred Race Wagering
    • 33.11 Types of Racing
    • 33.12 Racetrack Revenue and Handle
    • 33.13 Major Horse Races
    • 33.13.1 The Kentucky Derby
    • 33.13.2 Preakness
    • 33.13.3 Belmont Stakes
    • 33.13.4 Travers
    • 33.14 Dog Tracks
    • 33.14.1 International Dog Tracks
    • 33.15 Account Wagering
    • 33.16 Gaming Machines at Pari-Mutuel Racetracks
    • 33.17 Jai-Alai
  • 34 Card Rooms
    • 34.1 Market Overview
    • 34.2 California Card Rooms
    • 34.3 Florida's Card Rooms
    • 34.4 Washington Card Rooms
  • 35 Keno
    • 35.1 Market Assessment
    • 35.2 Keno's History
    • 35.3 Video Keno
    • 35.4 Nevada Numbers
  • 36 Charitable Gaming
    • 36.1 Market Assessment
    • 36.2 Overview
    • 36.3 Kentucky Charitable Gaming
    • 36.4 Minnesota Charitable Gaming
    • 36.5 Charitable Gaming in New York State
  • 37 Other Trends And Issues In Gaming
    • 37.1 Smaller Resorts the Wave of the Future
    • 37.2 State Taxation Issues
    • 37.3 Changes in U.S. Currency
    • 37.4 Mobile Gambling in the Future
    • 37.5 Regulation of Remote Gambling Via Internet, TV or Mobile
    • 37.6 Military Casinos
    • 37.7 Trends in Casino Financing
    • 37.8 Casino Renovations
    • 37.9 New Technology Additions
    • 37.10 Ergonomics
    • 37.11 Fraudulent Slip-and-Fall Lawsuits
    • 37.12 Casino Air Quality
    • 37.13 Non-Smoking Casinos
    • 37.13.1 Indoor Air-Quality Standards for Casinos, Hotels, Restaurants and Bars
    • 37.13.2 Views on Smoking Tables: Patrons and Employees
    • 37.13.3 Public Survey on Tobacco Bylaws in Toronto
    • 37.14 Children in Casinos
    • 37.15 In-Flight Gaming
  • Appendix A - Market Resources
  • Appendix B: References
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