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Casinos & Gaming in China

  • Publication Date:June 2010
  • Publisher:Datamonitor
  • Product Type: Report
  • Pages:37

Casinos & Gaming in China

Datamonitor's Casinos & Gaming in China industry profile is an essential resource for top-level data and analysis covering the Casinos & Gaming industry. It includes data on market size and segmentation, plus textual and graphical analysis of the key trends and competitive landscape, leading companies and demographic information.

Scope

  • Contains an executive summary and data on value, volume and/or segmentation
  • Provides textual analysis of Casinos & Gaming in China's recent performance and future prospects
  • Incorporates in-depth five forces competitive environment analysis and scorecards
  • Includes a five-year forecast of Casinos & Gaming in China
  • The leading companies are profiled with supporting key financial metrics
  • Supported by the key macroeconomic and demographic data affecting the market

Highlights

  • Detailed information is included on market size, measured by value and/or volume
  • Five forces scorecards provide an accessible yet in depth view of the market's competitive landscape

Why you should buy this report

  • Spot future trends and developments
  • Inform your business decisions
  • Add weight to presentations and marketing materials
  • Save time carrying out entry-level research

Market Definition

The casinos and gaming sector consists of all forms of betting, including commercial, state-run, and charitable operations. The casinos segment comprises gambling in casinos (including Indian casinos in the US), and includes gaming machine gambling where this occurs on casino premises. The gaming segment covers all other forms of gambling, including national and other lotteries, racing and sports betting, bingo, pachinko, and gaming machines where these are not located on casino premises. Online casino and gaming activity, with the exception of online purchases of lottery entry, is not included. All values are stated in terms of gross gaming win. This is the total amount waged by customers minus the total amount paid out to customers as winnings, but before the payment of any applicable taxes, disbursements to charitable or other causes by games established for those purposes, or other expenses.

For the purposes of this report, Asia-Pacific comprises Australia, China, India, Japan, Singapore, South Korea, and Taiwan.

  • Table of Contents
  • Executive Summary
  • Market Overview
    • Market definition
    • Research highlights
    • Market analysis
  • Market Value
  • Market Segmentation I
  • Market Segmentation Ii
  • Five Forces Analysis
    • Summary
    • Buyer power
    • Supplier power
    • New entrants
    • Substitutes
    • Rivalry
  • Leading Companies
    • China Sports Lottery
    • China Welfare Lottery
    • CIRSA Gaming Corporation S.A
    • Hong Kong Jockey Club
    • Las Vegas Sands Corp
  • Market Forecasts
    • Market value forecast
  • Macroeconomic Indicators
  • Appendix
    • Methodology
    • Industry associations
    • Related Datamonitor research
    • Disclaimer
  • about Datamonitor
    • Premium Reports
    • Summary Reports
    • Datamonitor consulting
  • List of Tables
    • Table 1: China casinos & gaming sector value: $ million, 2005-09
    • Table 2: China casinos & gaming sector segmentation I:% share, by value, 2009
    • Table 3: China casinos & gaming sector segmentation II: % share, by value, 2009
    • Table 4: China Sports Lottery: key facts
    • Table 5: China Welfare Lottery: key facts
    • Table 6: CIRSA Gaming Corporation S.A.: key facts
    • Table 7: Hong Kong Jockey Club: key facts
    • Table 8: Hong Kong Jockey Club: key financials ($)
    • Table 9: Hong Kong Jockey Club: key financials (HKD)
    • Table 10: Hong Kong Jockey Club: key financial ratios
    • Table 11: Las Vegas Sands Corp.: key facts
    • Table 12: Las Vegas Sands Corp.: key financials ($)
    • Table 13: Las Vegas Sands Corp.: key financial ratios
    • Table 14: China casinos & gaming sector value forecast: $ million, 2009-14
    • Table 15: China size of population (million), 2005-09
    • Table 16: China gdp (constant 2000 prices, $ billion), 2005-09
    • Table 17: China gdp (current prices, $ billion), 2005-09
    • Table 18: China inflation, 2005-09
    • Table 19: China consumer price index (absolute), 2005-09
    • Table 20: China exchange rate, 2005-09
  • List of Figures
    • Figure 1: China casinos & gaming sector value: $ million, 2005-09
    • Figure 2: China casinos & gaming sector segmentation I:% share, by value, 2009
    • Figure 3: China casinos & gaming sector segmentation II: % share, by value, 2009
    • Figure 4: Forces driving competition in the casinos & gaming sector in China, 2009
    • Figure 5: Drivers of buyer power in the casinos & gaming sector in China, 2009
    • Figure 6: Drivers of supplier power in the casinos & gaming sector in China, 2009
    • Figure 7: Factors influencing the likelihood of new entrants in the casinos & gaming sector in China, 2009
    • Figure 8: Factors influencing the threat of substitutes in the casinos & gaming sector in China, 2009
    • Figure 9: Drivers of degree of rivalry in the casinos & gaming sector in China, 2009
    • Figure 10: Hong Kong Jockey Club: revenues & profitability
    • Figure 11: Hong Kong Jockey Club: assets & liabilities
    • Figure 12: Las Vegas Sands Corp.: revenues & profitability
    • Figure 13: Las Vegas Sands Corp.: assets & liabilities
    • Figure 14: China casinos & gaming sector value forecast: $ million, 2009-14
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