4 reports

Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Singapore to 2020

29 pages • By Verdict Retail

SummaryVerdict Retail's, "Music, Video and Entertainment Software Retail Sales (Channel and Segment Analytics) in Singapore to 2020" combines retail sales of games for domestic games consoles, handheld games consoles, mobile phones and other wireless devices; and games for PC and Mac desktop computers within Games Software category....

682 750 580
Aug 2016

Video Games in Singapore

22 pages • By Euromonitor International

The shift in preference towards online and mobile games drove down value growth within consoles, both hand-held and static, in 2015. Furthermore, online and mobile games are free-to-play, with an option for in-app purchase, thus increasing accessibility for consumers without requiring commitment to purchase before testing. Console games, on...

800 912 600
Jun 2016

Games Software in Singapore: Market Snapshot to 2019

13 pages • By Conlumino

SummaryConlumino's, "Games Software in Singapore: Market Snapshot to 2019" contains detailed historic and forecast retail sales values of Singapore Games Software.The report provides an opinion to help companies in the retail industry better understand the changes in their environment, seize opportunities and formulate crucial...

68 75 58
Nov 2015

Maxsoft Pte Ltd in Toys and Games (Singapore)

28 pages • By Euromonitor International

Maxsoft is a wholly-owned subsidiary of Nintendo Co Ltd in Japan. As the sole distributor of Nintendo in Singapore and other Southeast Asian markets, it aims to gain a strong position in video games hardware and software in Singapore.Euromonitor International Local Company Profiles are a concise set of briefings detailing the strategic...

115 131 86
Oct 2015