24 reports

The augmented reality and virtual reality market is expected to grow from US$ 27.96 billion in 2021 to US$ 252.16 billion by 2028; it is estimated to grow at a CAGR of 36.9% during 2021-2028. Customer support departments of various enterprises have improved considerably due to advancements in AI-powered chatbots and virtual assistants.However,...

  • Virtual And Augmented Reality
  • World
  • Europe
  • North America
  • APAC
  • Disposable Income
  • Food Consumption

The global virtual reality and augmented reality in retail market is expected to grow from US$ 3790.94 million in 2021 to US$ 17864.86 million by 2028; it is estimated to grow at a CAGR of 24.8% during 2021–2028. Brands use virtual and augmented reality technology to promote themselves and their products in virtual reality marketing.The...

  • Retail
  • Virtual And Augmented Reality
  • World
  • North America
  • Europe
  • APAC
  • Retail Revenue
  • Disposable Income

The time of flight sensor market is expected to grow at a CAGR of 17.3% during the forecast period 2021-2026. In the coming years, the demand for 3D scanning technology would increase due to the ease of usage. Time-of-flight is an active type of 3D imaging and scanning technology, and with biometric authentication, it is expected to form a...

  • Sensor
  • Automotive
  • Robotics
  • Consumer Electronics
  • Virtual And Augmented Reality
  • Manufacturing
  • World
  • China
  • APAC
  • Europe
  • Energy Consumption
  • Smartphone Sales

Augmented Reality and Virtual Reality in Aviation Market Report 2020-2030: Forecasts by Technology (Augmented Reality, Virtual Reality), Vertical (Commercial Aviation, Military Aviation), Device (Head Mounted Display, Head-up Display, Handheld Device, Gesture Tracking Device), End-user (Operations (MRO, OEM, Airlines, Aircraft, Airports),...

  • Virtual And Augmented Reality
  • World
  • APAC
  • Europe
  • North America
  • Middle East

This IDC Market Forecast analyzes the human augmentation market in Europe and provides a spending forecast between 2021 and 2026. According to IDC, the human augmentation market includes technologies such as augmented and virtual reality (AR/VR), exoskeletons, biometrics, wearables, affective computing, brain computer interfaces, smart home,...

  • Virtual And Augmented Reality
  • Europe

The light field market size is expected to grow from USD 76 million in 2021 to USD 154 million by 2026; it is expected to grow at a CAGR of 15.1% from 2021 to 2026. The key factors driving the growth of the light field market are improved visual effects technology in movies and games, customized marketing, escalated need for prototyping and...

  • Virtual Reality
  • Media And Entertainment
  • Application
  • World
  • North America
  • Europe
  • APAC
  • Social Media Usage
  • Internet Subscribers

The global head mounted display market is expected to grow from US$ 7,840.66 million in 2021 to US$ 55,333.07 million by 2028; it is estimated to grow at a CAGR of 32.2% from 2021 to 2028. Military operations are becoming increasingly diverse in their nature.There have been numerous goals driving this research over the past several...

  • Virtual And Augmented Reality
  • World
  • APAC
  • Europe
  • North America
  • Disposable Income
  • Smartphone Penetration

AR/VR Chip Market by Chip Type (Processor ICs, User Interface ICs, and Power Management ICs), Device Type (Head Mounted Display, Head Up Display, Handheld Device, Gesture Tracking Device, and Projector & Display wall), and End User (Gaming, Entertainment & Media, Aerospace & Defense, Healthcare, and Others): Global Opportunity Analysis...

  • Virtual And Augmented Reality
  • World
  • APAC
  • Europe

With more than 20 connected devices per human by 2030, we are rapidly moving to an environment that is permanently online and always connected.An increasingly digitalized and connected world will have a profound impact on a wide range of applications at home, at work, across cities, and several other use-cases (healthcare and automotive, for...

  • Smart Home
  • Data Analytics
  • Virtual And Augmented Reality
  • Artificial Intelligence
  • Smart City
  • World
  • Estonia

Global Extended Reality Market to Reach $333.16 Billion by 2025 Market Report Coverage - Extended Reality Market Segmentation • Application – Consumer (Gaming, Entertainment, Education), Enterprise (Manufacturing, Healthcare, Retail, Others) • Technology – Augmented Reality, Virtual...

  • Virtual Reality
  • Augmented Reality
  • World
  • North America
  • Europe
  • Japan
  • APAC
  • Africa

The Global Virtual Reality Market size is expected to reach $31.2 billion by 2026, rising at a market growth of 20.3% CAGR during the forecast period. Virtual Reality (VR) is bringing a paradigm shift in the manner we interact with the environment and objects around us. Growing adoption and utilization of virtual reality in different sectors...

  • Virtual Reality
  • World
  • APAC
  • North America
  • Europe
  • Energy Consumption
  • Smartphone Penetration

Virtual/Augmented Reality in Healthcare - Thematic Research Summary In recent years, an increasing number of partnerships have been forged between large technology companies, start-ups developing healthcare-specific applications, hospitals, and research centers in the Virtual Reality (VR)/Augmented...

  • Virtual And Augmented Reality
  • Healthcare
  • World
  • United Kingdom
  • Number Of Enterprises
  • Life Expectancy

As the creative economy broadens its horizons, with wider applications in commerce, immersive technologies such as AR/VR are at the forefront of engagement in digital eco-systems. Leveraging Digital Consumer Survey Data and the Voice of Industry Survey, this report explores the role of augmented reality and virtual reality in driving digital...

  • Virtual And Augmented Reality
  • Switzerland
  • United Arab Emirates
  • Online Retail Sales
  • Online Expenditure

The Europe Federated Learning Market would witness market growth of 10.7% CAGR during the forecast period (2022-2028). Federated learning technology opens up numerous prospects for data scientists and researchers to work on new research issues and enhance their models, which are trained across a wide range of datasets. Practitioners...

  • Advanced IT
  • Data Security
  • Healthcare
  • Virtual Reality
  • Drug Development
  • Artificial Intelligence
  • Marketing Research
  • Internet Of Things
  • Automotive
  • Europe
  • France
  • Germany
  • United Kingdom

INTRODUCTION Advent of smartphones, coupled to the easy accessibility of information on the internet, has rendered it crucial for companies to establish a digital presence. , As opposed to traditional strategies, digital marketing is not only cost effective but offers several ancillary benefits, such as targeted outreach...

  • Internet Marketing
  • Virtual And Augmented Reality
  • Pharmaceutical
  • World
  • APAC
  • North America
  • United States
  • Europe
  • Digital Advertising Expenditure

The Europe Multi-access Edge Computing Market would witness market growth of 38.1% CAGR during the forecast period (2021-2027). The high requirement to improve the experience of virtual reality or augmented reality (VR/AR) by increasing the bandwidth that will help in improving the 5G capabilities thereby will boost the growth of the...

  • Virtual And Augmented Reality
  • Smart Home
  • Virtual Reality
  • Smart City
  • Europe

The virtual reality market was valued at USD 6.1 billion in 2020 and is expected to reach USD 20.9 billion by 2025, at a CAGR of 27.9% from 2020 to 2025. Factors such as penetration of HMDs in the gaming and entertainment sector post COVID-19, advancement of technology and growing digitization are driving the growth of the market during the...

  • Virtual Reality
  • APAC
  • Europe
  • North America
  • Household Consumption Expenditure
  • Energy Consumption

Fully immersed: Industry revenue growth is envisaged to quickly return to pre-pandemic levels Abstract Immersive Technology in the UK Operators design and develop immersive visualisation software programs, systems and networks. This includes virtual reality, augmented reality, mixed reality and haptic...

  • Virtual Reality
  • Augmented Reality
  • Research And Development
  • United Kingdom
  • Employment Income
  • Business Confidence Index

Digitalisation is transforming the home improvement and gardening industry. The emergence of direct-to-consumer brands is putting the power of choice back into the hands of consumers. The prevalence of do-it-for-me behaviour, even in Western markets, has led to the rise of home renovation start-ups that can provide turn-key solutions for consumers....

  • Home Improvement
  • Home Decor
  • Virtual And Augmented Reality
  • Residential Construction
  • World
  • APAC
  • North America
  • Europe
  • Home Inventory
  • Home Improvement Revenue

This IDC Market Note provides an overview of the key trends and learnings from the AWE EU, one of the major events for augmented and virtual reality in the world.

  • Virtual And Augmented Reality
  • United Kingdom

Enterprise Tech Ecosystem Series: Travelers Summary This report provides insight into Travelers’ fintech activities, including its digital transformation strategies, its innovation programs, its technology initiatives, and its estimated ICT budgets. Travelers is an insurance company that...

  • Advanced IT
  • Chronic Pain
  • Virtual Reality
  • Analgesic
  • World
  • United Kingdom
  • Paid Claims

The Europe patient simulators market is expected to reach US$ 718.1 Mn in 2025 from US$ 217.2 Mn in 2017. The Europe patient simulators market is estimated to grow with a CAGR of 16.3% from 2018-2025. The increasing demand for minimally invasive treatment methods have also increased the use of patient simulators for performing the surgery.The...

  • Hospital
  • Virtual And Augmented Reality
  • Europe
  • Health Expenditure
  • Hospital Number

Overview: While Augmented Reality (AR) and Virtual Reality (VR) consumer, enterprise, and industrial applications garner most of the media’s attention, AR and VR are quietly becoming integral tools for the defense sector including military, special police, and homeland security. AR in particular is important in support...

  • Defense
  • Virtual And Augmented Reality
  • World
  • Europe
  • North America
  • APAC

“Augmented and virtual reality in healthcare market projected to grow at a CAGR of 36.6% during the forecast period” The augmented and virtual reality in healthcare market was valued at USD 769.2 million in 2017 and is expected to reach USD 4,997.9 million by 2023, at a CAGR of 36.6% during the forecast period. The increasing...

  • Healthcare
  • Virtual And Augmented Reality
  • APAC
  • North America
  • Europe
  • Health Expenditure
  • Gross Domestic Product