Toys and Games in India

Toys and Games in India

  • June 2018 •
  • 28 pages •
  • Report ID: 174506
Growth in total toys and games current value sales in India in 2017 was slower than in 2016, mainly due to the impact of the new Goods and Services Tax (GST) and price increases. Current value growth was also restricted by the limited capacity of small domestic manufacturers to invest in equipment, marketing activities and innovation. However, rising disposable incomes and the trend towards smaller family sizes helped to ensure growth in demand for branded toys and games outpaced that for privat...

Toys and Games in India report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2013-2017, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2022 illustrate how the market is set to change.

Product coverage:
Traditional Toys and Games, Video Games.

Data coverage:
market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.

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Country=India Industry=ToyAndGame ParentIndustry=ConsumerGoodsAndRetail Date=201806 Publisher=EuromonitorInternational Price=1000