Toys and Games in Italy

Toys and Games in Italy

  • June 2018 •
  • 29 pages •
  • Report ID: 174507
Growth in toys and games in Italy in 2017 is driven by video games as an increasing number of consumers of various ages continue to invest in the category. Static consoles and digital games software remain the biggest drivers of growth, bringing additional interest in and dynamism to the whole category.

Toys and Games in Italy report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2013-2017, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2022 illustrate how the market is set to change.

Product coverage:
Traditional Toys and Games, Video Games.

Data coverage:
market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
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Country=Italy Industry=ToyAndGame ParentIndustry=ConsumerGoodsAndRetail Date=201806 Publisher=EuromonitorInternational Price=1000