Toys and Games in Malaysia

Toys and Games in Malaysia

  • May 2021 •
  • 33 pages •
  • Report ID: 174508 •
  • Format: PDF
The Malaysian toys and games market maintained a positive performance during the COVID-19 crisis, primarily driven by the rising demand for video games. The video games category benefited from consumers looking for ways to entertain themselves and their children during long periods spent at home under the Malaysia Movement Control Order (MCO) introduced in response to the pandemic.

Toys and Games in Malaysia report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2016-2020, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2025 illustrate how the market is set to change.

Product coverage:
Traditional Toys and Games, Video Games.

Data coverage:
market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
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