Summary Toys and Games in the United Kingdom industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Key Findings - Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys and games market in the United Kingdom
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys and games market in the United Kingdom
- Leading company profiles reveal details of key toys and games market players' global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the United Kingdom toys and games market with five year forecasts
Synopsis Essential resource for top-line data and analysis covering the United Kingdom toys and games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
Reasons To Buy - What was the size of the United Kingdom toys and games market by value in 2015?
- What will be the size of the United Kingdom toys and games market in 2020?
- What factors are affecting the strength of competition in the United Kingdom toys and games market?
- How has the market performed over the last five years?
- How large is the United Kingdom's toys and games market in relation to its regional counterparts?
Key Findings The toys and games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles. Any currency conversions used in the creation of this report have been calculated using constant 2015 annual average exchange rates.
The UK toys and games market had total revenues of $6,627.2m in 2015, representing a compound annual growth rate (CAGR) of 4% between 2011 and 2015.
Other specialist retailers accounted for the largest proportion of sales in the UK toys and games market in 2015. Sales through this channel generated $1,822.9m, equivalent to 27.5% of the market's overall value.
One rising player in the market in recent years has been supermarket and hypermarket retailers, who, because of their bulk buying power are able to capture an increasingly large section of the market that requires more budget items. In the UK the main players in this market are Asda (with its George toys range), Tesco (with its Carousel brand) and Sainsbury's (with its Grow and Play line).
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A dangerous game: Weak disposable income is expected to cause industry revenue to decline Abstract Game & Toy Manufacturing in the UK Operators in this industry manufacture games and toys for professional, arcade or personal use. The manufacture of automatic bowling alley equipment, video game consoles...
15 pages •
By Euromonitor International
• Jun 2018
Traditional toys and games current value sales declined in 2017 due to four main factors. First, macroeconomic conditions in 2017, with economic uncertainty and rising price levels surrounding Brexit, negatively affected consumers’ confidence, resulting in them reducing discretionary spending, including on traditional toys and games. Second,...
Standby light: The shift towards electronic toys and devices has posed problems for the industry Abstract Toy Retailing in the UK Firms in this industry retail toys in physical stores. Businesses that concentrate on selling video game consoles and software and businesses that sell toys...
Toys & Games Global Group of Eight (G8) Industry Guide 2018-2022 Summary The G8 Toys & Games industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players...
Toys & Games in the United Kingdom Summary Toys & Games in the United Kingdom industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key...
The UK Toys & Games Market 2017 - 2022 Summary Toy & Games market has one of the highest online penetrations of any retail category, with 36.8% of toys & games shopping done online in 2017. This will grow 6.6ppts to see the online toys & games grow to hold 43.4% of sales in 2022 - equivalent of £1,425.3m. As online...