Video Games in the US

Video Games in the US

  • August 2020 •
  • 28 pages •
  • Report ID: 4946364 •
  • Format: PDF
The market for video games in the US has historically been dominated by the release of console and online games, with mobile games being viewed as an inferior form of video gaming. However, this stigma has been changing slowly over the past three years and mobile gaming has become more accepted by gamers and the general population. Casual gamers, who only play video games to pass time or for fun and not competitively, have propelled this category into the forefront of the video games industry.

Video Games in USA report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2015-2019, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2024 illustrate how the market is set to change.

Product coverage:
Video Games Hardware, Video Games Software.

Data coverage:
market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Video Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
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