3D decline: Inconsistent interest in 3D films will constrain revenue growthAbstract3D Movie Production
While audiences still attend movie theaters in person to view summer blockbusters and children’s movies that make use of 3D technology, the 3D Movie Production industry’s total revenue has been unable to reach the massive success it achieved at the end of the previous decade. Movie theater attendance has slowly declined over the past five years as competition from at-home streaming content providers has provided consumers with a more convenient, less expensive way to view a wide selection of films. Since six major film studios comprise the vast majority of production duties, the industry’s success hinges on the amount of interest these studios hold in making 3D films. IBISWorld projects the five-year period to 2022 to be somewhat more stable; 3D movies continue to draw large audiences, although the comparative euphoria over the 3D experience from previous years has largely worn thin.
This industry produces and distributes three-dimensional (3D) films that create the illusion of depth in motion pictures. The industry does not manufacture 3D accessories like Blu-ray discs and 3D glasses, nor does it distribute other forms of 3D media, like television programs and video games.
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.