Doll, Toy, And Game Manufacturing Global Market Report 2018

Doll, Toy, And Game Manufacturing Global Market Report 2018

  • February 2018 •
  • 125 pages •
  • Report ID: 5313073
Executive Summary

This industry comprises establishments primarily engaged in manufacturing dolls, toys and games.

The global doll, toy, and game manufacturing market was valued at $190 billion in 2017. Asia Pacific was the largest geographic region accounting for $91.7 billion or 48.2% of the global market. China was the largest country accounting for $46.9 billion or 24.6% of the global doll, toy, and game manufacturing market.

Demand for smart toys is on the rise due to its user engaging property. Smart Toys are electronic component embedded toys that have their own intelligence and behaves according to the environmental stimuli.

It enables to reduce the smartphone industry threat by using artificial intelligence to attract children. Many smart toys like Spin Master’s interactive Luvabella baby doll, Hasbro’s bluetooth-connected Furreal motorized pet, Barbie’s futuristic hologram Barbie, Lego’s app-based coding playset and Mattel "smart" baby monitor have been launched.

Doll, Toy, And Game Manufacturing Market Global Report 2018 from The Business Research Company provides the strategists, marketers and senior management with the critical information they need to assess the global doll, toy, and game manufacturing market.

Reasons to Purchase
• Outperform competitors using accurate up to date demand-side dynamics information.
• Identify growth segments for investment.
• Facilitate decision making on the basis of historic and forecast data and the drivers and restraints on the market.
• Create regional and country strategies on the basis of local data and analysis.
• Stay abreast of the latest customer and market research findings
• Benchmark performance against key competitors.
• Develop strategies based on likely future developments.
• Utilize the relationships between key data sets for superior strategizing.
• Suitable for supporting your internal and external presentations with reliable high quality data and analysis
• Gain a global perspective on the development of the market.
• Report will be updated with the latest data and delivered to you within 3-5 working days of order.

Description:
Where is the largest and fastest growing market for the doll, toy, and game manufacturing? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The doll, toy, and game manufacturing market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography. It places the market within the context of the wider paper, plastics, rubber, wood and textile manufacturing market, and compares it with other markets.
• The market characteristics section of the report defines and explains the market.
• The market size section gives the market size ($b) covering both the historic growth of the market and forecasting the future. Drivers and restraints looks at the external factors supporting and controlling the growth of the market.
• Market segmentations break down market into sub markets.
• The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers all the regions, key developed countries and major emerging markets. It draws comparisons with country populations and economies to understand the importance of the market by country and how this is changing.
• Competitive landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
• The trends and strategies section highlights the likely future developments in the market and suggests approaches companies can take to exploit this.
• The doll, toy, and game manufacturing market section of the report gives context. It compares the doll, toy, and game manufacturing market with other segments of the doll, toy, and game manufacturing market by size and growth, historic and forecast. It analyses Expenditure Per Capita, The Doll, Toy, And Game Manufacturing Market Indicators Comparison.

Scope
Markets Covered:

Companies Mentioned: Lego, Nintendo, Mattel, Hasbro, Nerf

Countries: Brazil, China, France, Germany, India, Italy, Japan, Spain, Russia, UK, USA and Australia.

Regions: Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East And Africa

Time series: Five years historic and forecast.

Data: Ratios of market size and growth to related markets, GDP, Expenditure Per Capita, The Doll, Toy, And Game Manufacturing Market Indicators Comparison.

Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Country=World Industry=ToyAndGame ParentIndustry=ConsumerGoodsAndRetail Date=201802 Topic=MarketSize Publisher=TheBusinessResearchCompany Price=4000