Global 3D & 4D Technology Industry

Global 3D & 4D Technology Industry

  • October 2019 •
  • 60 pages •
  • Report ID: 5797739 •
  • Format: PDF
3D and 4D Technology market worldwide is projected to grow by US$322.5 Billion, driven by a compounded growth of 16.6%. 3D & 4D Technology, one of the segments analyzed and sized in this study, displays the potential to grow at over 16.6%. The shifting dynamics supporting this growth makes it critical for businesses in this space to keep abreast of the changing pulse of the market. Poised to reach over US$489.8 Billion by the year 2025, 3D & 4D Technology will bring in healthy gains adding significant momentum to global growth.

- Representing the developed world, the United States will maintain a 17.8% growth momentum. Within Europe, which continues to remain an important element in the world economy, Germany will add over US$12.5 Billion to the region’s size and clout in the next 5 to 6 years. Over US$15.4 Billion worth of projected demand in the region will come from Rest of Europe markets. In Japan, 3D & 4D Technology will reach a market size of US$32.7 Billion by the close of the analysis period. As the world’s second largest economy and the new game changer in global markets, China exhibits the potential to grow at 16.3% over the next couple of years and add approximately US$56.6 Billion in terms of addressable opportunity for the picking by aspiring businesses and their astute leaders. Presented in visually rich graphics are these and many more need-to-know quantitative data important in ensuring quality of strategy decisions, be it entry into new markets or allocation of resources within a portfolio. Several macroeconomic factors and internal market forces will shape growth and development of demand patterns in emerging countries in Asia-Pacific. All research viewpoints presented are based on validated engagements from influencers in the market, whose opinions supersede all other research methodologies.

- Competitors identified in this market include, among others, 3D Systems, Inc.; Autodesk, Inc.; Barco NV; Cognex Corporation; Dassault Systemes; Dolby Laboratories, Inc.; FARO Technologies, Inc.; Google LLC; Hexagon AB; Qualisys AB; Samsung Electronics Co., Ltd.; Sony Corporation; Stratasys Ltd.; Vicon Motion Systems Ltd.