Video Games in Sweden

Video Games in Sweden

  • August 2020 •
  • 26 pages •
  • Report ID: 588872 •
  • Format: PDF
Video games maintained positive growth in value sales in 2019 and gained a greater value share within toys and games in Sweden due to the continued change in play patterns. The growing preference for playing electronic games on dedicated consoles and other devices is resulting in an ongoing move away from traditional toys and games towards video games, and from an increasingly earlier age.

Video Games in Sweden report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2015-2019, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2024 illustrate how the market is set to change.

Product coverage:
Video Games Hardware, Video Games Software.

Data coverage:
market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Video Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
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