Global AR in Education Industry

Global AR in Education Industry

  • July 2020 •
  • 112 pages •
  • Report ID: 5895817 •
  • Format: PDF
Global AR in Education Market to Reach $41.8 Billion by 2027

Amid the COVID-19 crisis, the global market for AR in Education estimated at US$760.4 Million in the year 2020, is projected to reach a revised size of US$41.8 Billion by 2027, growing at aCAGR of 77.2% over the period 2020-2027. AR in K-12, one of the segments analyzed in the report, is projected to record 74.1% CAGR and reach US$14.1 Billion by the end of the analysis period. After an early analysis of the business implications of the pandemic and its induced economic crisis, growth in the AR in Higher Education segment is readjusted to a revised 79% CAGR for the next 7-year period.

The U.S. Market is Estimated at $233.5 Million, While China is Forecast to Grow at 73.5% CAGR

The AR in Education market in the U.S. is estimated at US$233.5 Million in the year 2020. China, the world`s second largest economy, is forecast to reach a projected market size of US$6.4 Billion by the year 2027 trailing a CAGR of 73.5% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 68.9% and 66.2% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 52.8% CAGR.We bring years of research experience to this 9th edition of our report. The 112-page report presents concise insights into how the pandemic has impacted production and the buy side for 2020 and 2021. A short-term phased recovery by key geography is also addressed.

Competitors identified in this market include, among others,
  • Aug That
  • Blippar
  • Chromville
  • Curiscope Ltd.
  • EON Reality, Inc.
  • GAMOOZ Interactive Solutions Pvt. Ltd.
  • Google LLC
  • InGage Technologies
  • Magic Leap, Inc.
  • Meta Company
  • Popar
  • QuiverVision Limited