1. Introduction
1.1 Study Scope
1.2 The Insight Partners Research Report Guidance
1.3 Market Segmentation
1.3.1 APAC Gaming Controller Market - By Product
1.3.2 APAC Gaming Controller Market - by Compatibility
1.3.3 APAC Gaming Controller Market - by Connectivity
1.3.4 APAC Gaming Controller Market - by Distribution
1.3.5 APAC Gaming Controller Market - by End-User
1.3.6 APAC Gaming Controller Market - By Country

2. Key Takeaways

3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research

4. APAC Gaming Controller Market Landscape
4.1 Market Overview
4.2 APAC PEST Analysis
4.3 Ecosystem Analysis
4.4 Expert Opinion

5. APAC Gaming Controller Market- Key Industry Dynamics
5.1 Market Drivers
5.1.1 Burgeoning gaming industry
5.1.2 Upgradations in gaming accessories
5.2 Market Restraint
5.2.1 Availability of mobile phones as a console
5.3 Market Opportunity
5.3.1 Mounting adoption of advanced gaming controllers
5.4 Future Trend
5.4.1 Arrival of advanced gaming products
5.5 Impact Analysis of Drivers and Restraints

6. Gaming Controller Market - APAC Analysis
6.1 APAC Gaming Controller Market Overview
6.1.1 APAC: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)

7. APAC Gaming Controller Market Analysis - By Product
7.1 Overview
7.2 APAC Gaming Controller Market, by Product (2019 and 2027)
7.3 Gamepad
7.3.1 Overview
7.3.2 Gamepad: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
7.4 Joystick
7.4.1 Overview
7.4.2 Joystick: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
7.5 Trackball
7.5.1 Overview
7.5.2 Trackball: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
7.6 Throttle Quadrant
7.6.1 Overview
7.6.2 Throttle Quadrant: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
7.7 Light Gun
7.7.1 Overview
7.7.2 Light Gun: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)

8. APAC Gaming Controller Market Analysis - By Compatibility
8.1 Overview
8.2 APAC Gaming Controller Market, by Compatibility (2019 and 2027)
8.3 PC & Mobiles
8.3.1 Overview
8.3.2 PC & Mobiles: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
8.4 Console
8.4.1 Overview
8.4.2 Console: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)

9. APAC Gaming Controller Market Analysis - By Connectivity
9.1 Overview
9.2 APAC Gaming Controller Market, by Connectivity (2019 and 2027)
9.3 Wireless
9.3.1 Overview
9.3.2 Wireless: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
9.4 Wired
9.4.1 Overview
9.4.2 Wired: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)

10. APAC Gaming Controller Market Analysis - By Distribution
10.1 Overview
10.2 APAC Gaming Controller Market, by Distribution (2019 and 2027)
10.3 Online
10.3.1 Overview
10.3.2 Online: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
10.4 Offline
10.4.1 Overview
10.4.2 Offline: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)

11. APAC Gaming Controller Market Analysis - By End-User
11.1 Overview
11.2 APAC Gaming Controller Market, by End-User (2019 and 2027)
11.3 Personal
11.3.1 Overview
11.3.2 Personal: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
11.4 Commercial
11.4.1 Overview
11.4.2 Commercial: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)

12. APAC Gaming Controller Market - Country Analysis
12.1 Overview
12.1.1 APAC: Gaming Controller Market, by Country
12.1.1.1 Australia: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
12.1.1.1.1 Australia: Gaming Controller Market, by Product
12.1.1.1.2 Australia: Gaming Controller Market, by Compatibility
12.1.1.1.3 Australia: Gaming Controller Market, by Connectivity
12.1.1.1.4 Australia: Gaming Controller Market, by Distribution
12.1.1.1.5 Australia: Gaming Controller Market, by End-User
12.1.1.2 China: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
12.1.1.2.1 China: Gaming Controller Market, by Product
12.1.1.2.2 China: Gaming Controller Market, by Compatibility
12.1.1.2.3 China: Gaming Controller Market, by Connectivity
12.1.1.2.4 China: Gaming Controller Market, by Distribution
12.1.1.2.5 China: Gaming Controller Market, by End-User
12.1.1.3 India: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
12.1.1.3.1 India: Gaming Controller Market, by Product
12.1.1.3.2 India: Gaming Controller Market, by Compatibility
12.1.1.3.3 India: Gaming Controller Market, by Connectivity
12.1.1.3.4 India: Gaming Controller Market, by Distribution
12.1.1.3.5 India: Gaming Controller Market, by End-User
12.1.1.4 Japan: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
12.1.1.4.1 Japan: Gaming Controller Market, by Product
12.1.1.4.2 Japan: Gaming Controller Market, by Compatibility
12.1.1.4.3 Japan: Gaming Controller Market, by Connectivity
12.1.1.4.4 Japan: Gaming Controller Market, by Distribution
12.1.1.4.5 Japan: Gaming Controller Market, by End-User
12.1.1.5 South Korea: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
12.1.1.5.1 South Korea: Gaming Controller Market, by Product
12.1.1.5.2 South Korea: Gaming Controller Market, by Compatibility
12.1.1.5.3 South Korea: Gaming Controller Market, by Connectivity
12.1.1.5.4 South Korea: Gaming Controller Market, by Distribution
12.1.1.5.5 South Korea: Gaming Controller Market, by End-User
12.1.1.6 Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
12.1.1.6.1 Rest of APAC: Gaming Controller Market, by Product
12.1.1.6.2 Rest of APAC: Gaming Controller Market, by Compatibility
12.1.1.6.3 Rest of APAC: Gaming Controller Market, by Connectivity
12.1.1.6.4 Rest of APAC: Gaming Controller Market, by Distribution
12.1.1.6.5 Rest of APAC: Gaming Controller Market, by End-User

13. Impact of COVID-19 Pandemic on APAC Gaming Controller Market
13.1 APAC: Impact Assessment of COVID-19 Pandemic

14. Industry Landscape
14.1 Overview
14.2 Market Initiative
14.3 New Product Development
14.4 Merger and Acquisition

15. Company Profiles
15.1 Sony Corporation
15.1.1 Key Facts
15.1.2 Business Description
15.1.3 Products and Services
15.1.4 Financial Overview
15.1.5 SWOT Analysis
15.1.6 Key Developments
15.2 Guillemot Corporation S.A.
15.2.1 Key Facts
15.2.2 Business Description
15.2.3 Products and Services
15.2.4 Financial Overview
15.2.5 SWOT Analysis
15.2.6 Key Developments
15.3 HORI USA
15.3.1 Key Facts
15.3.2 Business Description
15.3.3 Products and Services
15.3.4 Financial Overview
15.3.5 SWOT Analysis
15.3.6 Key Developments
15.4 Logitech
15.4.1 Key Facts
15.4.2 Business Description
15.4.3 Products and Services
15.4.4 Financial Overview
15.4.5 SWOT Analysis
15.4.6 Key Developments
15.5 NVIDIA CORPORATION
15.5.1 Key Facts
15.5.2 Business Description
15.5.3 Products and Services
15.5.4 Financial Overview
15.5.5 SWOT Analysis
15.6 Microsoft Corporation
15.6.1 Key Facts
15.6.2 Business Description
15.6.3 Products and Services
15.6.4 Financial Overview
15.6.5 SWOT Analysis
15.7 Nitendo
15.7.1 Key Facts
15.7.2 Business Description
15.7.3 Products and Services
15.7.4 Financial Overview
15.7.5 SWOT Analysis
15.8 Mad Catz Global Limited
15.8.1 Key Facts
15.8.2 Business Description
15.8.3 Products and Services
15.8.4 Financial Overview
15.8.5 SWOT Analysis
15.9 Razer Inc.
15.9.1 Key Facts
15.9.2 Business Description
15.9.3 Products and Services
15.9.4 Financial Overview
15.9.5 SWOT Analysis
15.9.6 Key Developments

16. Appendix
16.1 About the Insight Partners
16.2 Word Index

Figure 1. APAC Gaming Controller Market Segmentation
Figure 2. APAC Gaming Controller Market Segmentation - By Country
Figure 3. APAC Gaming Controller Market Overview
Figure 4. Gamepad Segment Held the Largest Market Share Based on Product
Figure 5. PC and Mobiles Segment Held the Largest Market Share Based on Compatibility
Figure 6. Wired Segment Held the Largest Market Share Based on Connectivity
Figure 7. Offline Segment Held the Largest Market Share Based on Distribution
Figure 8. Personal Segment Held the Largest Market Share Based on End-User
Figure 9. China Segment Held the Largest Market Share Based on Country
Figure 10. India to Show Great Traction During Forecast Period
Figure 11. APAC - PEST Analysis
Figure 12. Expert Opinion
Figure 13. APAC Gaming Controller Market: Impact Analysis of Drivers and Restraints
Figure 14. APAC Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 15. APAC Gaming Controller Market Revenue Share, by Product (2019 and 2027)
Figure 16. APAC Gamepad: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 17. APAC Joystick: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 18. APAC Trackball: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 19. APAC Throttle Quadrant: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 20. APAC Light Gun: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 21. APAC Gaming Controller Market Revenue Share, by Compatibility (2019 and 2027)
Figure 22. APAC PC & Mobiles: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 23. APAC Console: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 24. APAC Gaming Controller Market Revenue Share, by Connectivity (2019 and 2027)
Figure 25. APAC Wireless: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 26. APAC Wired: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 27. APAC Gaming Controller Market Revenue Share, by Distribution (2019 and 2027)
Figure 28. APAC Online: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 29. APAC Offline: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 30. APAC Gaming Controller Market Revenue Share, by End-User (2019 and 2027)
Figure 31. APAC Personal: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 32. APAC Commercial: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 33. APAC: Gaming controller Market, by Key Country - Revenue (2019) (USD Million)
Figure 34. APAC: Gaming Controller Market Revenue Share, by Country (2019 and 2027)
Figure 35. Australia: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 36. China: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 37. India: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 38. Japan: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 39. South Korea: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 40. Rest of APAC: Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Figure 41. Impact of COVID-19 Pandemic in APAC Country Markets

Table 1. APAC Gaming Controller Market - Revenue and Forecast to 2027 (US$ Million)
Table 2. Australia: Gaming Controller Market, by Product -Revenue and Forecast to 2027 (US$ Million)
Table 3. Australia: Gaming Controller Market, by Compatibility -Revenue and Forecast to 2027 (US$ Million)
Table 4. Australia: Gaming Controller Market, by Connectivity -Revenue and Forecast to 2027 (US$ Million)
Table 5. Australia: Gaming Controller Market, by Distribution -Revenue and Forecast to 2027 (US$ Million)
Table 6. Australia: Gaming Controller Market, by End-User -Revenue and Forecast to 2027 (US$ Million)
Table 7. China: Gaming Controller Market, by Product -Revenue and Forecast to 2027 (US$ Million)
Table 8. China: Gaming Controller Market, by Compatibility -Revenue and Forecast to 2027 (US$ Million)
Table 9. China: Gaming Controller Market, by Connectivity -Revenue and Forecast to 2027 (US$ Million)
Table 10. China: Gaming Controller Market, by Distribution -Revenue and Forecast to 2027 (US$ Million)
Table 11. China: Gaming Controller Market, by End-User -Revenue and Forecast to 2027 (US$ Million)
Table 12. India: Gaming controller Market, by Product -Revenue and Forecast to 2027 (US$ Million)
Table 13. India: Gaming Controller Market, by Compatibility -Revenue and Forecast to 2027 (US$ Million)
Table 14. India: Gaming Controller Market, by Connectivity -Revenue and Forecast to 2027 (US$ Million)
Table 15. India: Gaming Controller Market, by Distribution -Revenue and Forecast to 2027 (US$ Million)
Table 16. India: Gaming Controller Market, by End-User -Revenue and Forecast to 2027 (US$ Million)
Table 17. Japan: Gaming Controller Market, by Product -Revenue and Forecast to 2027 (US$ Million)
Table 18. Japan: Gaming Controller Market, by Compatibility -Revenue and Forecast to 2027 (US$ Million)
Table 19. Japan: Gaming Controller Market, by Connectivity -Revenue and Forecast to 2027 (US$ Million)
Table 20. Japan: Gaming Controller Market, by Distribution -Revenue and Forecast to 2027 (US$ Million)
Table 21. Japan: Gaming Controller Market, by End-User -Revenue and Forecast to 2027 (US$ Million)
Table 22. South Korea: Gaming Controller Market, by Product -Revenue and Forecast to 2027 (US$ Million)
Table 23. South Korea: Gaming Controller Market, by Compatibility -Revenue and Forecast to 2027 (US$ Million)
Table 24. South Korea: Gaming Controller Market, by Connectivity -Revenue and Forecast to 2027 (US$ Million)
Table 25. South Korea: Gaming Controller Market, by Distribution -Revenue and Forecast to 2027 (US$ Million)
Table 26. South Korea: Gaming Controller Market, by End-User -Revenue and Forecast to 2027 (US$ Million)
Table 27. Rest of APAC: Gaming Controller Market, by Product -Revenue and Forecast to 2027 (US$ Million)
Table 28. Rest of APAC: Gaming Controller Market, by Compatibility -Revenue and Forecast to 2027 (US$ Million)
Table 29. Rest of APAC: Gaming Controller Market, by Connectivity -Revenue and Forecast to 2027 (US$ Million)
Table 30. Rest of APAC: Gaming Controller Market, by Distribution -Revenue and Forecast to 2027 (US$ Million)
Table 31. Rest of APAC: Gaming Controller Market, by End-User -Revenue and Forecast to 2027 (US$ Million)
Table 32. List of Abbreviation

The List of Companies - Asia-Pacific Gaming Controller Market

? Guillemot Corporation S.A.
? HORI USA
? Logitech
? Mad Catz Global Limited
? Microsoft Corporation
? Nitendo
? Nvidia Corporation
? Razer Inc.
? Sony Corporation