4 reports

This IDC study examines and contrasts the performance of the major video game console hardware makers and associated game software and service spending in particular in the 2011-2019 period. Market share changes for the Switch, Wii U, Wii, PlayStation 4, PlayStation 3, Xbox One, and Xbox 360 systems are tracked along several dimensions. Global...

  • Video Game Hardware
  • World
  • Toy Expenditure
  • Retail Revenue

This IDC study forecasts home video game console hardware, software, and service use and spending through 2025 in four regions: North America, Western Europe, Asia/Pacific, and a combined rest of the world region. 7th-, 8th-, 9th-, and 10th-gen consoles are considered in grouped categories. Packaged game discs/cards are broken out from digital...

  • Video Game Hardware
  • World
  • Toy Expenditure
  • Retail Revenue

This IDC study forecasts home video game console hardware, software, and related services through 2024. The four major geographic regions considered separately are North America, Western Europe, Asia/Pacific including Japan, and a combined the rest of the world (ROW) region. 7th-, 8th-, 9th-, and 10th-generation consoles are considered, and...

  • Video Game Hardware
  • World
  • Toy Expenditure
  • Advertising Revenue

This report presents quick facts about Electronic Arts, Inc., which is principally involved in Developing Game Software Content and Services. Illustrated with 85 tables, the report showcases the company's recent news stories and events, sales performance, key markets and market position as against its competitors operating in the industry.

  • Video Game Software
  • United States