61 reports

Abstract: - More Time Spent Indoors Equals More Time Spent on Digital Games. Mobile Gaming to Reach $153.3 Billion by 2027 - The global market for mobile gaming is projected to reach US$153.3 billion by the year 2027, trailing a post COVID-19 CAGR of 11.5% over the analysis period 2020 to 2027. The COVID-19 outbreak...

  • Video Game
  • Mobile Game
  • Mobile Phone
  • China
  • World
  • Mobile Gaming Penetration
  • Online Retail Sales

Mobile Gaming Companies are revising their long-term strategies to emerge stronger in the post-COVID pandemic scenario. After facing series of challenges such as supply chain disruption, demand fluctuations, other pressing concerns during 2020, companies are revising their strategies through modifying the composition of product portfolios,...

  • Mobile Game
  • Mobile Phone
  • World

Executive Summary The Global Mobile Gaming Market, valued at USD 65.24 Billion in the year 2019 has been witnessing unprecedented growth in the last few years on the back of high proliferation of smartphones, rising demand of cloud gaming, growing number of gamers across the world and growing internet penetration. Additionally,...

  • Mobile Phone
  • Mobile Game
  • World
  • APAC
  • Smartphone Penetration
  • Internet Penetration

Global Mobile Gaming Market 2021-2025 The analyst has been monitoring the mobile gaming market and it is poised to grow by $ 63.66 billion during 2021-2025, decelerating at a CAGR of almost 13% during the forecast period. Our report on mobile gaming market provides a holistic analysis, market size and forecast, trends,...

  • Mobile Game
  • Mobile Phone
  • World

Global Mobile Gaming Market: About this market This mobile gaming market analysis considers sales from both online and offline platform. Our study also finds the sales of mobile gaming in APAC, Europe, North America, South America, and MEA. In 2019, the online mobile gaming segment had a significant market share, and this...

  • Mobile Game
  • Mobile Phone
  • World

Mobile Gaming Remains on Top

  • Mobile Game
  • Mobile Phone
  • China
  • Computer Expenditure
  • Mobile Game Revenue

Competitive benchmarking portrays a picture of the global companies in terms of how they are positioned in the market. It helps identify the best practices which can help companies remain competitive, by tracking the performance and activities of competitors. Product Objectives: Competitive matrix gives you an edge...

  • Mobile Game
  • Mobile Phone
  • World

This IDC study characterizes the mobile game and handheld console game marketplace through 2025. The forecast assesses market dynamics in four regions: North America, Western Europe, Asia/Pacific (AP), and the rest of the world (ROW). Smartphone and tablet installed bases (IBs), OSs and storefront dynamics, gamer ARPU, download totals, and...

  • Mobile Game
  • World
  • Toy Expenditure

The global digital gaming market is projected to expand at a CAGR of 15.7% and is expected to be worth $264.9 billion by 2023. The increased proliferation of smartphones and tablets is providing considerable push to the gaming market globally. Also, the improvement in technology and the ease of access to internet connectivity have given an...

  • Mobile Phone
  • Mobile Game
  • In-Store Retail
  • World
  • APAC

## LATIN AMERICA MOBILE GAMING MARKET

  • Gaming
  • Mobile Game
  • Mobile Phone
  • Latin America
  • APAC
  • Europe
  • Smartphone Penetration
  • Internet Penetration

KEY FINDINGS Video games are the specialized application that involves an interface or a screen, where independent players can interact in a structured form of play.Nowadays, the total number of gaming companies across the world has reached a point from where they can easily provide wider options for video games on the...

  • Mobile Game
  • Video Game
  • Gaming
  • Social Network
  • Mobile Phone
  • World
  • APAC

Edge Data Center is Forecast to be a $3.62 Billion Market by 2022, Driven by Latency-focused Next-gen Applications As we enter the next era of digitization, we are amidst a silent revolution that will change the location from where we process data as well as the speed in which we do that—the reasons being Edge Computing...

  • Autonomous Vehicle
  • Data Center
  • Mobile Game
  • Internet Of Things
  • Mobile Phone
  • Connected Car
  • World

Asia-Pacific (APAC) market trends show significant changes impacting telecommunications service providers. The COVID-19 pandemic is adding pressure on telcos’ revenues and profit margins, particularly in the consumer segment. In response, they are launching innovative service offerings, including digital solutions for consumers and...

  • Mobile Game
  • Mobile Phone
  • Mobile Data Services
  • Advertising
  • Pay TV
  • Live Sports
  • Advanced IT
  • APAC
  • Pay TV Expenditure

Report Scope: In this report, the market has been segmented based on genre, mode, platform and geography.The report provides an overview of the global video gaming market and analyzes market trends. Using 2019 as the base year, the report provides estimated market data for the forecast period, 2020-2025.Revenue forecasts...

  • Video Game
  • Mobile Game
  • Augmented Reality
  • Virtual Reality
  • Video Game Development
  • World
  • Smartphone Penetration
  • Video Game Revenue

Direct carrier billing platform market in US 2020-2024 The analyst has been monitoring the direct carrier billing platform market in US and it is poised to grow by $ 2.70 bn during 2020-2024 progressing at a CAGR of 18% during the forecast period. Our reports on direct carrier billing platform market in US provides a holistic analysis,...

  • M-Commerce
  • Mobile Game
  • Online Publishing
  • Mobile Phone
  • United States

Global Location Analytics Tools Market: About this market This location analytics tools market analysis considers sales from transportation, retail, BFSI, media and entertainment, and other end-users. Our analysis also considers the sales of location analytics tools in APAC, Europe, North America, South America, and...

  • Video Game Development
  • Open Source
  • Mobile Game
  • Media And Entertainment
  • Mobile Phone
  • World

This study covers the world outlook for mobile gaming across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative...

  • Mobile Game
  • Mobile Phone
  • World
  • Gross Domestic Product
  • Disposable Income

The China digital gaming market is fundamentally different from other digital gaming markets, particularly those of the western countries. Game censorship in China is extremely stringent, and regulatory bodies often ban the licenses of video games that are deemed inappropriate for the cultural development of young gamers. Despite such limitations,...

  • Mobile Game
  • Mobile Phone
  • China
  • Mobile Subscribers

KEY FINDINGS China, Japan, India, South Korea, Australia and the Rest of Asia Pacific account for the majority of the revenue but other regions, especially the South East Asia, is growing rapidly and supporting the overall growth of the region. The APAC gaming market is rapidly growing at 6.59% CAGR during the forecast...

  • Mobile Game
  • APAC
  • Mobile Game Revenue
  • Internet Penetration

United States Video Game Market by Category (Mobile, Download, Online, Gaming Networks, Consoles, PC), Users, Age Group, Gender, Income, Company Analysis & Forecast Video gaming industry in the United States is one of the fastest-growing entertainment industries in the country. United States has...

  • Video Game
  • PC Game
  • Mobile Game
  • United States

India digital gaming market India is emerging to be a popular outsourcing destination for global gaming companies due to the high availability of skilled game developers and a rapid upsurge in the country’s gaming market. Increase in internet and smartphone penetration, improved digital payment infrastructure, applications available...

  • Mobile Phone
  • Mobile Game
  • Smartphone
  • India
  • Smartphone Penetration

Lifestyles and connectivity and product improvements boost the development and growth of mobile gaming

  • Toy And Game
  • Mobile Game
  • Video Game Distribution
  • Italy
  • World
  • Video Game Revenue
  • Toy And Game Revenue

Mobile gaming expansion

  • Mobile Game
  • Mobile Phone
  • United States
  • Employment Income
  • Consumer Confidence Index

Abstract: - Global Mobile Entertainment Market to Reach $257.1 Billion by 2027 - Amid the COVID-19 crisis, the global market for Mobile Entertainment estimated at US$91.3 Billion in the year 2020, is projected to reach a revised size of US$257.1 Billion by 2027, growing at a CAGR of 15.9% over the analysis period...

  • TV Broadcasting
  • Mobile Game
  • Music
  • World
  • China
  • United States

MOBILE GAMING’S FUTURE: IS THERE A LIMIT?

  • Mobile Game
  • Mobile Phone
  • Toy And Game
  • World
  • China
  • Smartphone Penetration
  • Smartphone Sales

This study covers the latent demand outlook for mobile gaming across the states, union territories, and cities of India. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across over 4,900 cities in India. For each city in question, the percent share the city is of its state or...

  • Mobile Game
  • Mobile Phone
  • India
  • United States
  • Disposable Income
  • Purchasing Power Parity

This study covers the latent demand outlook for mobile gaming across the regions of China, including provinces, autonomous regions (Guangxi, Nei Mongol, Ningxia, Xinjiang, Xizang - Tibet), municipalities (Beijing, Chongqing, Shanghai, and Tianjin), special administrative regions (Hong Kong and Macau), and Taiwan (all hereafter referred to...

  • Mobile Game
  • Mobile Phone
  • China
  • Disposable Income
  • Purchasing Power Parity

This study covers the latent demand outlook for mobile gaming across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across some 12,600 cities in the United States. For each city in question, the percent share the city is of its state...

  • Mobile Game
  • Mobile Phone
  • United States
  • Disposable Income
  • Purchasing Power Parity

Europe Digital Gaming Market Europe is forecasted to be one of the prominent digital gaming markets in the world. Digital games has always been a popular means of entertainment for the people of the region. Mobile gaming is increasingly becoming popular in the region where console gaming generates the maximum revenue. Though mobile...

  • Mobile Game
  • Console Game
  • Mobile Phone
  • Europe
  • Mobile Gaming Penetration
  • Disposable Income

U.S. Digital Gaming Market The U.S. is projected to be one of the most prominent digital games market in the world. Digital games have always been a favorite choice of entertainment for the people of the region. In recent years, there has been a transformation in the distribution channel of the games in the country. Research shows that...

  • Mobile Game
  • Mobile Phone
  • Console Game
  • United States
  • Labour Utilisation
  • Smartphone Penetration