19 reports

Abstract: - Global In-flight Entertainment Systems Market to Reach $8.9 Billion by 2027 - Amid the COVID-19 crisis, the global market for In-flight Entertainment Systems estimated at US$5.4 Billion in the year 2020, is projected to reach a revised size of US$8.9 Billion by 2027, growing at a CAGR of 7.4% over the analysis...

  • In Flight Entertainment
  • World
  • China
  • United States

Abstract: - Global Wireless In-Flight Entertainment (W-IFE) Market to Reach $4.4 Billion by 2027 - Amid the COVID-19 crisis, the global market for Wireless In-Flight Entertainment (W-IFE) estimated at US$1.6 Billion in the year 2020, is projected to reach a revised size of US$4.4 Billion by 2027, growing at a CAGR...

  • In Flight Entertainment
  • Regional Aircraft
  • World
  • China
  • United States

In-Flight Entertainment Market - Revenue, Trends, Growth Opportunities, Competition, COVID Strategies, Regional Analysis and Future outlook to 2030 (by products, applications, end cases) In-Flight Entertainment Market Overview In-Flight Entertainment Market Research Report - is comprehensive research with...

  • In Flight Entertainment
  • World
  • Disposable Income

The global in-flight entertainment and connectivity market grew at a CAGR of around 7% during 2014-2019. In-flight entertainment and connectivity (IFEC) refer to an entertainment solution provided to passengers-on-board by the airlines. It includes various services, such as video streaming, text messaging, gaming and...

  • In Flight Entertainment
  • World

Global In-flight Entertainment Systems Market 2021-2025 The analyst has been monitoring the in-flight entertainment systems market and it is poised to grow by $ 296.24 million during 2021-2025, progressing at a CAGR of over 1% during the forecast period. Our report on the in-flight entertainment systems market provides...

  • In Flight Entertainment
  • World
  • Air Passenger Traffic

IN-FLIGHT ENTERTAINMENT MARKET

  • In Flight Entertainment
  • World
  • APAC
  • Europe
  • Aircraft Fleet Size
  • Air Passenger Traffic

The Global In-flight Entertainment and Connectivity Market is poised to grow strong during the forecast period 2018 to 2028. Some of the prominent trends that the market is witnessing include increase in retrofits of cabin interiors, rising capacity of geo satellites coupled with decline in cost and ongoing development...

  • Wireless Technology
  • In Flight Entertainment
  • Auto Parts
  • Light Vehicle
  • World

In-flight Entertainment & Connectivity Market Size, Share & Trends Analysis Report By Offering Type (IFE, IFC), By Component (Hardware, Connectivity, Content), By Aircraft Type, By Region, And Segment Forecasts, 2020 - 2028 The global in-flight entertainment and connectivity market size is anticipated to reach USD...

  • In Flight Entertainment
  • World

FIGURE ## IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET STAKEHOLDERS

  • In Flight Entertainment
  • APAC
  • World
  • North America
  • Europe
  • Passenger Traffic
  • Air Passenger Traffic

This report was created for global strategic planners who cannot be content with traditional methods of segmenting world markets. With the advent of a "borderless world", cities become a more important criteria in prioritizing markets, as opposed to regions, continents, or countries. This report covers the top 2,000 cities in over 200 countries....

  • In Flight Entertainment
  • World

This study covers the world outlook for in-flight entertainment and connectivity across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These...

  • In Flight Entertainment
  • World
  • Gross Domestic Product
  • Disposable Income

The Global In-flight Entertainment (IFE) Market is poised to grow at a CAGR of around XX% over the next decade to reach approximately $XX million by 2025. Some of the prominent trends that the market is witnessing include growing passenger air traffic in emerging countries, innovative entertainment product launchings,...

  • Commercial Aircraft
  • Wireless Technology
  • In Flight Entertainment
  • Air Passenger Transport
  • Wide-Body Aircraft
  • E-Commerce
  • Business Jet
  • Narrow-Body Aircraft
  • World
  • Air Passenger Traffic

Digital signage is an ambiguous term used in reference to a wide range of solutions for presenting media and information on digital displays. There is no universally accepted definition on what the term encompasses, but it generally includes a broad range of solutions as diverse as traffic signs, menu boards and in-flight entertainment displays....

  • Internet Marketing
  • Road Construction
  • Content Management
  • In Flight Entertainment
  • Computer Storage
  • World

Global In-flight Entertainment Market: Overview The global in-flight entertainment market is foreseen to gain prominence in both developed and developing regions, although North America could dominate with its greater regional attractiveness. In developed nations, in-flight entertainment could set the mark for a colossal...

  • In Flight Entertainment
  • World

Wireless In-Flight Entertainment (W-IFE) Market Analysis By Aircraft Type (Narrow-Body, Wide-Body, Regional Jet), By Fitment Type (Retrofit, Line Fit), By Hardware, By Technology, And Segment Forecasts, 2014 - 2025 The global wireless in-flight entertainment (W-IFE) market is expected to reach USD 3.53 billion by 2025 Increased...

  • In Flight Entertainment
  • United States
  • World
  • Europe

In-flight Entertainment and Connectivity Market by Type (Hardware, Services (Connectivity service, Entertainment service)), Connectivity Technology (Satellite and Air-to-ground connectivity) - Global Opportunity Analysis and Industry Forecast, 2017-2023 In-flight entertainment and connectivity (IFEC) refers to the onboard internet service...

  • In Flight Entertainment
  • World
  • APAC
  • North America

This study covers the world outlook for in flight entertainment across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe....

  • In Flight Entertainment
  • World
  • Gross Domestic Product
  • Disposable Income

The Global In-flight Entertainment and connectivity Market is poised to grow at a CAGR of around 15.6% over the next decade to reach approximately $ 12.2 billion by 2025. This industry report analyzes the global markets for In-flight Entertainment and connectivity across all the given segments on global as well as regional levels presented...

  • In Flight Entertainment
  • World

The global In-Flight Entertainment And Connectivity (IFEC) market size is expected to reach USD 9.82 billion by 2024, according to a new report by Grand View Research, Inc. The emergence of BYOD and development of novel wireless solutions are expected to boost market growth. The increasing commercial aviation & fleet expansion have further...

  • In Flight Entertainment
  • World
  • APAC
  • United States