13 reports

Major companies in the video game software market include Microsoft, Tencent Holdings Co. Ltd., Nintendo Co. ltd., Sony Corp., Netease Inc., Electronic Arts, Google, Financière de l’Odet, Take-Two Interactive and Bandai Namco Holdings Inc. The global video game software market is expected to grow from $197.54 billion in 2021 to $226.97...

  • Video Game Software
  • World
  • United States

Video Game Software Companies are revising their long-term strategies to emerge stronger in the post-COVID pandemic scenario. After facing series of challenges such as supply chain disruption, demand fluctuations, other pressing concerns during 2020, companies are revising their strategies through modifying the composition of product portfolios,...

  • Video Game Software
  • World

Major companies in the video game software market include Sony; Activision Blizzard; Microsoft; EA and Nintendo. The global video game software market is expected to grow from $168.78 billion in 2020 to $177.17 billion in 2021 at a compound annual growth rate (CAGR) of 5%. The growth is mainly due to the companies rearranging their...

  • Video Game Software
  • World

Video Game Software Global Market Opportunities And Strategies To 2030: COVID-19 Impact and Recovery provides the strategists, marketers and senior management with the critical information they need to assess the global video game software market. Description: Where is the largest and fastest growing market for the...

  • Video Game Software
  • World
  • Dates Consumption

Next round: Industry revenue is forecast to continue growing as new platforms, blockbuster releases and rereleases of previous hits keep video game sales high Abstract Video Game Software Publishing in the US The popularity of smartphone video games and established game franchises has boosted industry...

  • Video Game Software
  • Publishing
  • United States
  • Disposable Income
  • Employment Income

This study covers the world outlook for PC video game software across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These...

  • PC Game
  • World
  • Computer Expenditure
  • Gross Domestic Product

This study covers the latent demand outlook for PC video game software across the regions of China, including provinces, autonomous regions (Guangxi, Nei Mongol, Ningxia, Xinjiang, Xizang - Tibet), municipalities (Beijing, Chongqing, Shanghai, and Tianjin), special administrative regions (Hong Kong and Macau), and Taiwan (all hereafter referred...

  • PC Game
  • China
  • Computer Expenditure
  • Disposable Income

This study covers the latent demand outlook for PC video game software across the states, union territories, and cities of India. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across over 4,900 cities in India. For each city in question, the percent share the city is of its...

  • PC Game
  • India
  • United States
  • Computer Expenditure
  • Disposable Income

This study covers the latent demand outlook for PC video game software across the states and cities of the United States. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across some 12,600 cities in the United States. For each city in question, the percent share the city is of...

  • PC Game
  • United States
  • Computer Expenditure
  • Disposable Income

Scope of the Report The report entitled “Global Video Game Software Market: Size, Trends & Forecasts (2018-2022)”, provides analysis of the global video game software market, with detailed analysis of global video game software market in terms of its value and its subsequent segments. The report also includes a detailed...

  • Video Game Software
  • World
  • Disposable Income
  • Smartphone Penetration

Scope of the Report The report titled “Global Ground Engineering Market: Size, Trends & Forecasts (2018-2022)” provide a detailed analysis of the global ground engineering market in terms of market sizing and growth. The analysis includes ground engineering market in terms of value, and market share by region. It also includes...

  • Video Game Software
  • World
  • Disposable Income
  • Smartphone Penetration

This report presents quick facts about Electronic Arts, Inc., which is principally involved in Developing Game Software Content and Services. Illustrated with 85 tables, the report showcases the company's recent news stories and events, sales performance, key markets and market position as against its competitors operating in the industry.

  • Video Game Software
  • United States

Digital games are driving global games market up Digital gaming revenues already account for a double-digit share of the gaming revenues worldwide and are forecasted to see their share rise further. Generally, as video game software sales growth slows or declines, mobile and online play are pushing digital game sales higher....

  • Mobile Game
  • Mobile Phone
  • Online Game
  • Internet Services
  • World
  • United States
  • Online Gaming Revenue
  • Internet Subscribers