22 reports

  • 3. BEHAVIOR ANALYSIS OF TAIWANESE ONLINE PC GAMERS
  • Taiwanese Gamers' Preferred Online PC Game Genre by Gender

During the first half of 2017, Taipei-based, government-backed research institute MIC (Market Intelligence and Consulting Institute) conducted an online questionnaire research in Taiwan and received 1,500 valid questionnaires. This report provides an overview of Taiwanese PC online gamers’ preferences and examines their...

  • Online Game
  • Personal Computer Game
  • Video Game
  • Taiwan
  • Demographic
  • Growth (%)
  • Growth (%)

This IDC study forecasts the digital PC and Mac gaming market worldwide through 2021 along several dimensions. The digital PC games market includes PC/Mac gamers who play at least an hour per week each month, associated spending on video game software and services derived through digital/online channels, and associated display ad outlays (i.e.,...

  • Personal Computer Game
  • World
  • Forecast
  • Facebook, Inc.
  • Tencent Holdings Ltd
  • 5.1. THE PC GAME MARKET IS SEGMENTED INTO SEVERAL LARGE FAMILIES
  • Types of games on personal computers

The global video game market (including equipment) will grow from 74.5 billion EUR in 2016 to 107.6 billion EUR in 2020 (+9.6 % per year on average). This study follows the development of key indicators for the sector over the next five years and delivers an appraisal of key segments: - Home consoles -Handheld consoles...

  • Consumer Electronics
  • Personal Computer Game
  • Tablet Computer
  • Video Game
  • Video Game Console
  • Taiwanese Online PC Game Market Value, 2015 - 2019
  • 3.1 Online PC Games

Taipei-based, government-backed research institute MIC (Market Intelligence and Consulting Institute) conducted an online questionnaire research in Taiwan and received 7,483 and 9,699 valid questionnaires in the first half of 2015 and the second half of 2015, respectively. According to 2017 Yahoo Gaming Survey, Asia...

  • Online Game
  • Personal Computer Game
  • Video Game
  • Taiwan
  • Market Size
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN ASIA-PACIFIC, 2017
  • DRIVERS OF BUYER POWER IN THE GLOBAL GAMES SOFTWARE MARKET, 2017

Games Software Global Industry Guide 2018-2022 Summary Global Games Software industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key...

  • Personal Computer Game
  • Video Game
  • Market Size
  • Amazon.com, Inc.
  • GameStop Corp.
  • PC GAME MARKET IN APAC
  • PC GAME MARKET IN APAC 2014-2019 ($ BILLIONS)

Covering: This market analysis segments the game market in APAC by device and includes segments like MMOs, TV consoles, smartphones, PC/Mac, tablets, handheld devices, and casual web games. The report also provides an analysis of the key trends, drivers, and challenges influencing market growth. Leading vendors in this market are ChangYou,...

  • Personal Computer Game
  • Japan
  • Changyou.com Limited
  • Nintendo Co., Ltd.
  • Tencent Holdings Ltd
  • BUYER POWER
  • DRIVERS OF BUYER POWER IN THE GLOBAL GAMES SOFTWARE MARKET, 2017

This is prevalent in PC gaming.

  • Personal Computer Game
  • Amazon.com, Inc.
  • Carrefour
  • GameStop Corp.
  • Wal-Mart Stores, Inc.

MARKET ##.

  • Personal Computer Game
  • APAC
  • Japan
  • World
  • Market Size
  • Notes: The PC game segment size has been updated to include the sales of digital PC games, which are growing faster than the PC software ones.
  • Italy - Games Software: Market segmentation by value (m EUR)

Games Software in Italy by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2016. This market covers games software for home consoles, handheld consoles, PCs and mobile equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games...

  • Personal Computer Game
  • Video Game
  • Video Game Software
  • Italy
  • Market Size
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN CHINA, 2017
  • BUYER POWER

Games Software in China Summary Games Software in China industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and...

  • Personal Computer Game
  • China
  • NetEase, Inc.
  • Shanda Interactive Entertainment Limited
  • Tencent Holdings Ltd

The Xbox One performs far better in the United Kingdom, for example, and while the PS## certainly dominates continental Europe, PC gaming is also disproportionately popular there.

  • Personal Computer Game
  • World
  • Trade
  • Microsoft Corporation
  • Nintendo Co., Ltd.

Highlights Global carrier-billing revenue was in decline before taking off again in 2014, fueled by app store and online PC game payments and emerging segments such as mobile bundling/ off-store and consoles/ STBs/ others.

  • Personal Computer Game
  • Video Game
  • Video Game Software
  • World
  • Forecast
  • Drivers of buyer power in the games software market in Asia-Pacific, 2017
  • MARKET DEFINITION

Games Software in Asia-Pacific Summary Games Software in Asia-Pacific industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial...

  • Personal Computer Game
  • APAC
  • Rakuten, Inc.
  • Tencent Holdings Ltd
  • Yamada Denki Co., Ltd.
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN EUROPE, 2017

This is prevalent in PC gaming.

  • Personal Computer Game
  • Europe
  • Amazon.com, Inc.
  • Carrefour
  • GameStop Corp.
  • Drivers of buyer power in the games software market in the United Kingdom, 2017

This is prevalent in PC gaming.

  • Personal Computer Game
  • United Kingdom
  • Market Size
  • Amazon.com, Inc.
  • Tesco PLC
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN GERMANY, 2017

This is most prevalent in PC gaming.

  • Personal Computer Game
  • Germany
  • Market Size
  • Amazon.com, Inc.
  • GameStop Corp.
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN AUSTRALIA, 2017

This is prevalent in PC gaming.

  • Personal Computer Game
  • Amazon.com, Inc.
  • GameStop Corp.
  • Harvey Norman Holdings Limited
  • JB Hi-Fi Limited
  • Drivers of buyer power in the games software market in Japan, 2017

This is most prevalent in PC gaming.

  • Personal Computer Game
  • Japan
  • Amazon.com, Inc.
  • Bic Camera Inc.
  • Rakuten, Inc.
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN THE UNITED STATES, 2017

This is prevalent in PC gaming.

  • Personal Computer Game
  • United States
  • Amazon.com, Inc.
  • Best Buy Co., Inc.
  • GameStop Corp.
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN FRANCE, 2017

This is most prevalent in PC gaming.

  • Personal Computer Game
  • France
  • Amazon.com, Inc.
  • Carrefour
  • GameStop Corp.
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN THE UNITED KINGDOM, 2014
  • DRIVERS OF BUYER POWER IN THE GAMES SOFTWARE MARKET IN THE UNITED STATES, 2014

Japan is one of the largest mobile gaming markets globally, which constitutes a threat to the console and PC gaming software market.

  • Personal Computer Game
  • Western Europe
  • World
  • Market Size
  • Rakuten, Inc.

Offline gaming on personal computers is in irreversible decline. ...

  • Personal Computer Game
  • Video Game
  • Video Game Console
  • World
  • Market Size