44 reports

  • ONLINE GAMING MARKET SIZE AND FORECAST IN NORTH AMERICA 2015-2020 ($ BILLIONS)
  • THE ONLINE GAMING MARKET IN APAC IS EXPECTED TO GROW AT A CAGR OF 18.02% IN 2016- 2020.

About the Online Gaming Market The online gaming market is evolving globally. Broadly, there are two major segments for the purchase and use of online games: physical and digital. However, the physical mode of purchase (i.e., via retail) is gradually losing importance. Because of the increasing popularity of the internet and its widespread...

  • Online Game
  • World
  • Market Size
  • Activision Blizzard, Inc.
  • Electronic Arts Inc.
  • The Average Interval between Online Game Purchases for Taiwanese Gamers by Age Group
  • The Average Interval between Online Game Purchases for Taiwanese Gamers by Age Group

During the first half of 2017, Taipei-based, government-backed research institute MIC (Market Intelligence and Consulting Institute) conducted an online questionnaire research in Taiwan and received 1,500 valid questionnaires. This report provides an overview of Taiwanese PC online gamers’ preferences and examines their...

  • Online Game
  • Personal Computer Game
  • Video Game
  • Taiwan
  • Demographic
  • Online Video Game Sales in Australia
  • Volatility vs Growth

Game time: Faster internet speeds have boosted demand for industry products Abstract Online Video Game Sales in AustraliaIndustry operators sell video game products online, either as digital downloads or as online purchases of physically packaged games. These include PC and console games. Mobile games,...

  • Online Game
  • Video Game
  • Australia
  • Demand
  • JB Hi-Fi Limited

By Category – China Online Gaming Market ##.

  • Gaming
  • Online Game
  • Video Game
  • China
  • Market Size
  • 2.1 Overview of Online Game
  • 2.1 Overview of Online Game

Scope of the Report The report entitled “Global MMORPG Gaming Market: Size, Trends & Forecasts (2017-2021)” provides an in-depth analysis of the global MMORPG gaming market with market size and growth. The analysis includes market size in terms of value and market by penetration rate. The report also includes global games market...

  • Online Game
  • World
  • Activision Blizzard, Inc.
  • Electronic Arts Inc.
  • NetEase, Inc.
  • Development of China' Top Three Online Game Companies
  • 2. TENCENT RULES CHINESE ONLINE GAME MARKET

Still at a high-growth stage, the Chinese online game market value is expected to exceed 150 billion RMB in 2016, replacing the United States to become the world's largest online game market. The 90's generation has become the target customers in replacement of the 80's generation, and leading online game vendors have placed a higher emphasis...

  • Online Game
  • China
  • Changyou.com Limited
  • NetEase, Inc.
  • Tencent Holdings Ltd
  • GERMANY
  • MMO games market in Japan 2016-2021 ($ billions)

About Massive Multiplayer Online (MMO) Games Massive multiplayer online (MMO) gaming involves several players playing different roles and strategies in a particular game from across the world. MMO are of different types such as role play games (RPG), first-person shooter (FPS), and real-time strategy (RTS) games. Developers are...

  • Online Game
  • World
  • Activision Blizzard, Inc.
  • Electronic Arts Inc.
  • Tencent Holdings Ltd
  • Taiwanese Online PC Game Market Value, 2015 - 2019
  • 2. NUMBER OF TAIWANESE DIGITAL GAMERS

Taipei-based, government-backed research institute MIC (Market Intelligence and Consulting Institute) conducted an online questionnaire research in Taiwan and received 7,483 and 9,699 valid questionnaires in the first half of 2015 and the second half of 2015, respectively. According to 2017 Yahoo Gaming Survey, Asia...

  • Online Game
  • Personal Computer Game
  • Video Game
  • Taiwan
  • Market Size

MARKET ##.

  • Online Game
  • Video Game
  • World
  • Company Financials
  • Demand
  • Technology & Systems
  • Technology & Systems

Abstract Online Games in China Online games are played over the internet using consoles such as personal computers (PCs) and mobile terminals. They may also include features such as multiplayer modes, downloadable content and in-game chat, which can be provided for free or on a fee or subscription basis. This...

  • Online Game
  • China
  • Changyou.com Limited
  • Perfect World Co., Ltd.
  • Shanda Interactive Entertainment Limited
  • CLOUD GAMING MARKET IN CHINA
  • CLOUD GAMING MARKET IN APAC 2016-2021 ($ MILLIONS)

You can easily book an appointment with one online.

  • Online Game
  • World
  • Market Size
  • Microsoft Corporation
  • NVIDIA Corporation

Total gamers and revenue are forecast to contract by about ##% per year over the forecast window.

  • Online Game
  • World
  • Forecast
  • Facebook, Inc.
  • Tencent Holdings Ltd
  • BREAKDOWN OF ONLINE VIDEO GAME REVENUES, 2015
  • 2.2. Market assessment and forecasts

This study focuses on all market segments of the video game industry impacted by the dematerialisation of distribution, specifically: home and handheld consoles, PCs (including laptops), mobile devices (smartphones, phablets & tablets) and TV sets. This report aims to measure the degree of dematerialisation affecting distribution in each of...

  • Application
  • Computer
  • Mobile Game
  • Online Game
  • Tablet Computer
  • Middle East & Africa MMO Games Market Breakdown by Key Countries, 2015 (%)
  • France MMO Games Market Revenue and Forecasts to 2025 (US$ Bn)

The present generations are raised on the quick processing speed and spectacular graphics of visual displays like TV, smart phones, play stations and Xboxes. It was not too long, when the digital gaming was limited to only a few laboratories across the globe, now these games are available at the easiest convenience of people. Over...

  • Online Game
  • World
  • Ankama
  • NCsoft Corporation
  • NEXON Co., Ltd.

MARKET ##.

  • Online Game
  • APAC
  • Japan
  • World
  • Market Size
  • Other prominent vendors

You can easily book an appointment with one online.

  • Online Game
  • World
  • Market Size
  • Activision Blizzard, Inc.
  • Electronic Arts Inc.

(Anguilla) ##.

  • Online Game
  • Video Game
  • China
  • Demand
  • Market Shares

(USA) ##.

  • Online Game
  • United States
  • World
  • Demand
  • Market Shares
  • CHANGYOU: BUSINESS SEGMENTATION BY REVENUE 2013-2014 ($ MILLIONS)
  • TABLET GAME MARKET IN APAC ($ BILLIONS)

Covering: This market analysis segments the game market in APAC by device and includes segments like MMOs, TV consoles, smartphones, PC/Mac, tablets, handheld devices, and casual web games. The report also provides an analysis of the key trends, drivers, and challenges influencing market growth. Leading vendors in this market are ChangYou,...

  • Online Game
  • Japan
  • Changyou.com Limited
  • Nintendo Co., Ltd.
  • Tencent Holdings Ltd

Gamestop Corporation (USA) ##.

  • Computer
  • Online Game
  • Video Game
  • Demand
  • Market Shares

Japan' s Game Makers and Markets: Disruption by Smartphone Games, Smartphone Games Disrupt Japan' s Traditional Game Industry - new ##nd edition ##.

  • Online Game
  • Video Game
  • Video Game Software
  • Japan
  • Market Size

With consumer focus shifting from dedicated game platforms such as Nintendo’s Wii or DS, Sony’s Playstation or Microsoft’s Xbox to applications or online games on smartphones, Japan’s traditional game companies are facing unprecedented disruption, as shown in the figure ab

  • Online Game
  • Video Game
  • Video Game Software
  • Japan
  • Market Size

II-## Long-term Outlook for ##D Gaming Remains Bright II-## 2015 Video Game Releases Supported by All Three Gaming Consoles (Xbox One, PlayStation ## and Wii U) II-## Top ## Games for ##th Generation Gaming Consoles - Xbox One, PlayStation ## and Wii U..............

  • Online Game
  • APAC
  • United States
  • World
  • Market Size
  • 17.5 Zynga

The Online Game segment focuses on developing and providing online games.

  • Online Game
  • United States
  • Market Size
  • Electronic Arts Inc.
  • Zynga Inc.
  • PARTNERSHIP - DEAL REPORTS
  • MERGERS AND ACQUISITIONS - DEAL REPORTS

Perfect World Co., Ltd. (Inactive) - Mergers & Acquisitions (M&A), Partnerships & Alliances and Investment Report Summary Marketline's Perfect World Co., Ltd. (Inactive) Mergers & Acquisitions (M&A), Partnerships & Alliances and Investments report includes business description, detailed reports on mergers and acquisitions...

  • Online Game
  • China
  • World
  • M&A
  • Perfect World Co., Ltd.
  • Online game operation revenues
  • of net revenues for the periods indicated.

AMID's Chinese Company Report (CCR) provides information on the Chinese large public-traded corporations, large manufacturing producers, large financial companies or large service providers. In the two past decades, the Chinese industry has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising...

  • Online Game
  • Video Game
  • China
  • Company Financials
  • Perfect World Co., Ltd.

The Online game business offers interactive online PC games and mobile games.

  • Online Game
  • China
  • United States
  • Company Financials
  • Sohu.com Inc.
  • PARTNERSHIP - DEAL REPORTS
  • DIVESTMENTS - DEAL REPORTS

Summary Marketline's Company Mergers & Acquisitions (M&A), Partnerships & Alliances and Investments reports offer a comprehensive breakdown of the organic and inorganic growth activity undertaken by an organization to sustain its competitive advantage. This report includes Perfect World Co., Ltd.'s contact information and...

  • Online Game
  • China
  • World
  • M&A
  • Perfect World Co., Ltd.
  • Our Asian online game and service business faces intense competition, which may adversely affect our revenues,
  • In operating our Asian online game and service business, we may fail to launch new games according to our timetable,

AMID's Chinese Company Report (CCR) provides information on the Chinese large public-traded corporations, large manufacturing producers, large financial companies or large service providers. In the two past decades, the Chinese industry has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising...

  • Online Game
  • Asia
  • Company
  • Company Financials
  • GigaMedia Limited
  • REGULATIONS ON INTERNET CONTENT PROVISION SERVICE, ONLINE GAMING AND INTERNET PUBLISHING
  • GOVERNMENTREGULATIONS

AMID's Chinese Company Report (CCR) provides information on the Chinese large public-traded corporations, large manufacturing producers, large financial companies or large service providers. In the two past decades, the Chinese industry has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising...

  • Online Game
  • Video Game
  • China
  • Company Financials
  • The9 Limited