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SECTION ##: TAXONOMY & MARKET CONTEXT DEFINING EGAMING & ESPORTS THE GAMING INDUSTRY IS MOVING TO AN ' AS-A-SERVICE' BUSINESS MODEL WITH IN-APP PURCHASES TRANSFORMING THE ECONOMY OF GAMING Over ## years old, the video game industry is still growing and evolving.

  • Esports
  • Video Game
  • Market Size
  • Etisalat Group
  • Telefónica, S.A.