10 reports

INCREASE IN SALES IN THE VIDEO GAME INDUSTRY DURING THE CORONAVIRUS (COVID-##) PANDEMIC

  • Video Game
  • Gaming
  • Computer
  • Internet Services
  • Software
  • World
  • China
  • Latin America
  • APAC
  • Smartphone Penetration
  • Internet Penetration

INCREASE IN SALES IN THE VIDEO GAME INDUSTRY DURING THE CORONAVIRUS (COVID-##) PANDEMIC

  • Gaming
  • Mobile Game
  • Mobile Phone
  • Latin America
  • APAC
  • Europe
  • Smartphone Penetration
  • Internet Penetration

TOYS, GAMES AND VIDEO GAME CONSOLES IN BRAZIL

  • Video Game Hardware
  • Toy
  • Brazil

TOYS, GAMES AND VIDEO GAME CONSOLES IN MEXICO

  • Video Game Hardware
  • Toy
  • Mexico

New games taking most of video game market share

  • Video Game
  • Toy And Game
  • Video Game Software
  • Latin America
  • Video Game Revenue
  • Lead Sales

Venezuela Hobby Store Sales Retail Revenue Retail Video Game Software Music

  • Retail
  • Video Game Software
  • Music
  • Venezuela
  • Hobby Store Sales
  • Retail Revenue

Peru Hobby Store Sales Retail Revenue Retail Video Game Software Music

  • Retail
  • Video Game Software
  • Music
  • Peru
  • Hobby Store Sales
  • Retail Revenue

Colombia Retail Revenue Retail Video Game Software Music

  • Retail
  • Video Game Software
  • Music
  • Colombia
  • Hobby Store Sales
  • Retail Revenue

Technavio expects the global video game market to grow from $## billion in 2014 to reach $## billion by 2019 at a CAGR of ##%.

  • Wireless Technology
  • Auto Parts
  • Electronics
  • Mobile Game
  • APAC
  • Latin America
  • Energy Consumption
  • Mobile Gaming Penetration

Static video game consoles have not seen mainstream adoption in emerging markets, making global sales reliant on developed countries, where consoles have been present in homes since the 1980s.

  • Video Game Distribution
  • Latin America
  • Computer Sales
  • Video Game Revenue