9 reports

Games Consoles in Europe

35 pages • By MarketLine

Games Consoles in Europe Summary Games Consoles in Europe industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2012-16, and forecast to 2021). The profile also contains descriptions of the leading players including key financial metrics and...

318 350 270
Mar 2017

Games Software in Germany

34 pages • By MarketLine

Summary Games Software in Germany industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key...

318 350 270
Aug 2016

Games Software in Europe

32 pages • By MarketLine

Summary Games Software in Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key...

318 350 270
Aug 2016

Global Video Games Industry

394 pages • By Global Industry Analysts

This report analyzes the worldwide markets for Video Games Software in US$ Million by the following Platforms: Console Games, Handheld Games, PC Games (Digital and Boxed), Casual Web Games, and Mobile Games. The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Middle East & Africa, and Latin...

4500 4950 3825
Aug 2016

Worldwide Video Game Console Market Shares, 2015: Sony Ups Its Game

47 pages • By IDC

This IDC study primarily examines and contrasts the leading home video game console hardware makers and related game software providers in 2015. North America is broken out from Western Europe, Asia/Pacific (including Japan), and a combined rest of the world region. The state of digital-only microconsoles is also considered in some detail."Sony's...

4091 4500 3477
Jun 2016

Music, Video and Entertainment Software Retailing in Europe, 2014-2019 ; Market Dynamics, Retail Trends, and Competitive Landscape

46 pages • By GlobalData

Summary Music, Video and Entertainment Software in Europe is expected to grow at slow pace during 2014-2019. France is the largest market in terms of sales in the region on the back of demand for new gaming software for latest generation consoles. Specialist retailers could still withstand from the competition from the online retailers...

4500 4950 3825
Dec 2015

Worldwide Video Game Console Market Shares, 2014: Sony Closes Strong

52 pages • By IDC

This IDC study primarily compares and contrasts the leading home video game console hardware makers and related game software providers in 2014. North America is broken out from Western Europe, Asia/Pacific (including Japan), and a combined rest of world region. The state of digital-only microconsoles and gaming set-top boxes (STBs) is also...

4091 4500 3477
Dec 2015

Games Software: Global Industry Guide

163 pages • By MarketLine

Introduction Global Games Software industry guide provides top-line qualitative and quantitative summary information including: market size (value 2010-14, and forecast to 2019). The guide also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Features...

1359 1495 1155
Jun 2015

Europe Online Gaming Market 2015

104 pages • By yStats - Global E-Commerce Intelligence

Digital games conquering the gaming landscape on the Old Continent In Europe’s largest gaming market, Germany, the virtual goods segment is booming: revenues from micro-transactions in games more than doubled in 2014, while smartphones and mobile phones overtook PCs as the device most used to play games. In the UK also the freemium...

750 795 638
Apr 2015