Toys and Games in France

Toys and Games in France

  • May 2021 •
  • 34 pages •
  • Report ID: 173767 •
  • Format: PDF
Despite the outbreak of COVID-19 in 2020, toys and games registered heightened value growth, recording 5% growth compared to a slight value decline in 2019. Growth was significantly driven by video games, while traditional toys recorded a marginal decline. The closure of stores during the first lockdown from March had a very negative impact on the landscape.

Toys and Games in France report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2016-2020, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2025 illustrate how the market is set to change.

Product coverage:
Traditional Toys and Games, Video Games.

Data coverage:
market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.

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