South Africa’s ongoing poor economic performance continued to impede on its economic growth in 2016. Inflation within consumer goods continued to be driven by currency depreciation. Rising utility prices and a higher cost of living put further pressure on average disposable incomes, and debt-to-income ratios remained high. Despite such challenges though, toys and games continued to record positive growth in 2016 with video games registering double-digit current value growth.
Euromonitor International’s Toys and Games in South Africa report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2012-2016, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2021 illustrate how the market is set to change.
Product coverage: Traditional Toys and Games, Video Games.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report? * Get a detailed picture of the Toys and Games market; * Pinpoint growth sectors and identify factors driving change; * Understand the competitive environment, the market’s major players and leading brands; * Use five-year forecasts to assess how the market is predicted to develop.
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