The 2017 Italy: Retail Sale Via Stalls and Markets of Other Goods-Industry Forecast report (ISIC 4789) analyzes the industry size, competitors, projected industry growth/decline, financial ratios and regional data for the period 2010 through 2018. This industry includes retail sale of other goods via stalls or markets, such as carpets and rugs, books, games and toys, household appliances and consumer electronics and music and video recordings.
Perry/Hope Partners’ reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the number of enterprises, establishments, turnover and employment for 2017 and 2018 using regression analysis in our modeling. and Perry/Hope is the only market research publisher that utilizes both longitudinal (historical) and vertical (from industry section to industry division to industry class) analysis, since we study every industry in the countries we analyze.
The report features our exclusive national trends overview chapter (with forecasts on the country’s GDP and economic performance). The second section provides estimates on the national size of the industry (turnover, enterprises, establishments, wages/salaries and employment) broken down by employee size of establishments, as well as financial ratios (value added, production value, gross operating surplus, turnover per employee). The turnover estimates are translated into a number of exchange rates (Euros, U.S. Dollars, U.K. Pounds, Canadian Dollars, Japanese Yen, and Chinese Yuan). Investment data (tangible goods, buildings, structures, equipment and machinery) are also included. The third section features the top industry players (up to twenty, if available). Data on each company includes headquarters location, estimated company sales (2010 to 2014, if available), estimated number of employees, website URL, and stock symbol (for public companies). The final section features regional area estimates on 2017 turnover, establishments and employment for every NUTS3 defined region and broken down by employee size of establishment.
Perry/Hope Partners hopes you will utilize our Industry Forecast reports for: -Your company’s performance benchmarked to industry averages and top industry players. -Your GAP analysis needs (national and regional forecasts compared to your company’s turnover performance). -Your market share in both national and regional markets. -Your risk analysis data needs (industry performance compared to other industries and national/international economies). -Your investment decisions based on industry growth/decline forecasts and investment forecasts for goods, buildings/structures, equipment and machinery. -Your SWOT analysis requisities (potential industry strengths, weaknesses, and external opportunities and threats). -Your budgeting plans and business plans.
All our Industry Forecast reports are available in electronic (PDF) and hard copy formats.
Our reports have been used by over 10K customers, including:
207 pages •
By Asia Market Information & Development Company
• Feb 2021
China’s demand for Toys and Games has grown at a fast pace in the past decade. In the next decade, both production and demand will continue to grow. The Chinese economy maintains a high speed growth which has been stimulated by the consecutive increases of industrial output, import & export, consumer consumption...
77 pages •
By Asia Market Information & Development Company
• Feb 2021
This study focuses on China’s Toys and Games industry forecasts. In the two past decades, the industry has been growing at a fast pace. The dramatic expansions of the manufacturing capabilities and rising consumer consumptions in China have transformed China’s society and economy. China is one of the world’s major...
For all ages: Crushing levels of import penetration into the industry will likely overshadow gains Abstract Toy, Doll & Game Manufacturing in the US The Toy, Doll and Game Manufacturing industry has declined over the five years to 2019 due to import penetration into the market. Domestic operators have...
Clicking through: Operators have maintained demand during the pandemic as consumers shift online Abstract E-Commerce & Online Auctions in the UK Operators in this industry retail a wide variety of products via the internet, mail order, TV and phone. Online auction sites are included, but the sale of...
Power play: Intense competition has resulted in several industry exits, causing profit declines Abstract Toy and Game Retailing in Australia Industry operators sell a range of toy and game products including dolls, hobby equipment and board games. Retailers operate as part of a chain-store network,...
44 pages •
By Euromonitor International
• May 2020
The impact of Coronavirus (COVID-19) on toys and games has reinforced many trends already shaping the industry pre-COVID-19, mainly in digital transformation. 2020 demonstrates further shift towards hometainment and online education, with surge in video games, including e-sports, and digital education tools, especially STEM. While some traditional...
Toys & Games Global Group of Eight (G8) Industry Guide 2014-2023
The G8 Toys & Games industry profile provides top-line qualitative and quantitative summary information including: market size (value 2014-18, and forecast to 2023). The profile also contains descriptions of the leading players...
Toys & Games Global Industry Guide 2014-2023
Global Toys & Games industry profile provides top-line qualitative and quantitative summary information including: market size (value 2014-18, and forecast to 2023). The profile also contains descriptions of the leading players including key...
The 2017 Italy: Retail Sale of Games and Toys In Specialized Stores-Industry Forecast report (ISIC 4765) analyzes the industry size, competitors, projected industry growth/decline, financial ratios and regional data for the period 2010 through 2018. This industry includes retail sale of games and toys, made of all materials. Perry/Hope...
The 2016 United States: Retail Sale Via Stalls and Markets of Other Goods-Industry Forecast report (ISIC 4789) analyzes the industry size, competitors, projected industry growth/decline, financial ratios and regional data for the period 2010 through 2017. This industry includes retail sale of other goods via stalls or markets, such as carpets...
Media And Entertainment
Toy And Game
Gross Domestic Product
Labor Force Participation Rate
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