Virtual reality (VR), augmented reality (AR), and mixed reality (MR) is enabling the 4th wave of computing power. These technologies involve the integration of other technologies, such as sensors, Big Data, artificial intelligence (AI), and wearable devices, leading to enhanced spatial computing. The eventual convergence of AR and VR will become mainstream for next generation computing and act as a smart and intuitive interface for the Internet of Things (IoT). The advent of AR is expected to impact every sector and company, leading to the transformation of the way they communicate, design, manufacture, and sell their products. The AR technology is expected to be mainstream in the forecast period and grow from there on. The adoption of AR in various sectors is expected to increase with the millennials (born 1981-1997) and Gen Z (born 1998-present) increasingly showing interest in the deployment of AR in various sectors, especially in the field of education. Students learn more efficiently with the inclusion of modern technologies in the school and college curriculum.
Technavio’s analysts forecast the global AR in education market to grow at a CAGR of 82.25% during the period 2017-2021.
Covered in this report The report covers the present scenario and the growth prospects of the global AR in education market for 2017-2021. To calculate the market size, the report considers the revenue generated by the vendors providing AR solutions for education across the globe.
The market is divided into the following segments based on geography: • APAC • Europe • North America • ROW
Technavio’s report, Global AR in Education Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
Other prominent vendors • Meta Company • Google • Curiscope • Chromville • Aug That • Popar • Blippar • InGage
Market driver • Increased developer interest in AR applications • For a full, detailed list, view our report
Market challenge • High AR hardware prices • For a full, detailed list, view our report
Market trend • Blended learning through AR textbooks
• For a full, detailed list, view our report
Key questions answered in this report • What will the market size be in 2021 and what will the growth rate be? • What are the key market trends? • What is driving this market? • What are the challenges to market growth? • Who are the key vendors in this market space? • What are the market opportunities and threats faced by the key vendors? • What are the strengths and weaknesses of the key vendors?
You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.
Our reports have been used by over 10K customers, including:
This IDC Market Note provides an analysis and IDC point of view on the announcements from Apple for augmented reality technologies at the recently concluded Worldwide Developers Conference 2018. The announcements include the update to Apple's ARKit SDK, a new file format for AR, and other updates on partnerships and applications. It is early...
This IDC study provides examples that illustrate how augmented reality is fundamentally changing the way forward-thinking companies address the way they provide technology to front-line workers, address challenges around new employee training, and improve service-based processes that must take place outside of the workplace."While technology...
128 pages •
By Infiniti Research Limited
• May 2018
About head-mounted display (HMD) Head-mounted display (HMD) is a display device placed over the head or as a part of a helmet, equipped with a small display optic in front of each eye. An HMD is a see-through display that seamlessly presents flight-critical information directly in line of sight without obstructing views...
Virtual & Augmented Reality in Retail - Thematic Research Summary There is a growing consensus in the IT industry that computer-generated Alternative Reality has the potential to become the next big computing platform. Alternative Reality - which encompasses virtual reality (VR), augmented reality...
This IDC study provides details of IDC's Worldwide Semiannual Augmented Reality and Virtual Reality (AR/VR) Spending Guide taxonomy. It should be used as a companion piece for the spending forecast. Technology suppliers can use this forecast structure to help them build an industry-focused outlook to pursue AR/VR market opportunities. The...
Micro-LED market projected to grow at a CAGR of 80.1% during forecast period The micro-LED market is estimated to grow from USD 0.60 billion in 2019 to USD 20.50 billion by 2025, at a CAGR of 80.1% between 2019 and 2025. Increasing demand for brighter and more power-efficient display panels for smartwatches, mobile devices,...