Market Size and Forecast by User Segment and Verticals: Consumer Applications Enterprise Applications Gaming Healthcare Engineering Live Events Entertainment Real Estate Military Education Retail & Advertising Smart Cities
Market Size and Forecast by Region: North America Latin America Europe Asia Pacific Middle East & Africa
Mobile Network Operators, Original Equipment Manufacturers (OEMs), Original Design Manufacturers (ODMs) and OEM Technology Solution Providers, Research Organisations, Technology Standard Organisations, Forums, Alliances, and Associations, Technology Investors, Governments, Financial Institutions, and Investment Communities, Analysts and Strategic Business Planners.
Our reports have been used by over 10K customers, including:
Augmented Reality (AR) and Virtual Reality (VR) in Consumer Goods - Thematic Research
Augmented reality (AR) and virtual reality (VR) are forms of alternative reality.AR refers to a technology that overlays digital data on to the real world, whereas VR means the user is completely immersed...
The Global Virtual Reality Market size is expected to reach $31.2 billion by 2026, rising at a market growth of 20.3% CAGR during the forecast period. Virtual Reality (VR) is bringing a paradigm shift in the manner we interact with the environment and objects around us. Growing adoption and utilization of virtual reality in different sectors...
The shipment volume of the global human enhancement market (henceforth, referred to as the market studied) stood at 216.16 million units in 2019, and it is projected to reach 648.40 million units by 2025, registering a CAGR of 19.48% during the period of 2020-2025. nAdvances in materials, information systems, and human science are setting...
The Latin America, Middle East and Africa Virtual Reality Market would witness market growth of 23.7% CAGR during the forecast period (2020-2026). Virtual reality can be considered as technologies that envision virtual surroundings either by utilizing a device over a platform/surface. Virtual Reality, with the help of software, can...
The Europe Augmented Reality Market would witness market growth of 45.2% CAGR during the forecast period (2020-2026). Augmented reality can be considered as a profoundly visual, interactive way of providing pertinent digital information in the context of the physical environment – connecting employees and enhancing business outcomes....
The Europe Virtual Reality Market would witness market growth of 19.4% CAGR during the forecast period (2020-2026). Virtual Reality is considered as one of the largest growing markets across the world. Increase in technological advancements to manage the tasks effectively would be helped by virtual reality technology. As per the movement...
374 pages •
By Global Industry Analysts
• Sep 2020
The global market for 3D Display is projected to reach US$14 billion by 2025, driven by the growing value of digital immersion in the current era of digitization of everything and the ensuing rise of the tele-world. Virtual presence is the precursor to virtual immersion and is the foundation for growth in the market. Telepresence, telework,...
This IDC Market Note provides takeaways from the Siemens Digital Industries Software Media & Analyst Conference 2020, focusing on two announcements related to enabling collaboration in business ecosystems: Teamcenter Share and enhancements to Siemens' Teamcenter SLM capabilities.
The Global Virtual and Augmented Reality market is poised to grow at a CAGR of around 70.2% by 2028.
Some of the prominent trends that the market is witnessing include introduction of industry-specific solutions, high demand for augmented reality-based head up displays and recent technological developments in virtual...
EON Reality - Tech Innovator Profile
Founded in 1999 and headquartered in Irvine, California, EON Reality is a multinational software development company providing augmented and virtual reality (AR/VR) solutions that transform conventional training methods in industry and education into...
Virtual And Augmented Reality
You can change your Cookie Settings at any time but parts of our site will not function correctly without them.