ASIA PACIFIC GAMING MARKET FORECAST 2019-2027

ASIA PACIFIC GAMING MARKET FORECAST 2019-2027

  • January 2019 •
  • 84 pages •
  • Report ID: 5718810 •
  • Format: PDF
KEY FINDINGS
China, Japan, India, South Korea, Australia and the Rest of Asia Pacific account for the majority of the revenue but other regions, especially the South East Asia, is growing rapidly and supporting the overall growth of the region. The APAC gaming market is rapidly growing at 6.59% CAGR during the forecast period of 2019-2027.

MARKET INSIGHTS
Asia-Pacific is the fastest growing market for mobile games due to the growing adoption of mobile gaming and government efforts and funding to promote gaming projects to be developed.It is already topping the mobile gaming revenue, compared to all other regions.

APAC also hosts some of the biggest brands in digital gaming.For instance, a China-based gaming company publishes and distributes games through its platform and generates several billion in online and mobile game revenues.

Also, rising adoption of virtual reality (VR) games along with the growing internet penetration are expected to drive market growth in the upcoming years.

COMPETITIVE INSIGHTS
Microsoft Corporation, Rockstar Games Inc., Activision Blizzard, Bethesda Softworks LLC, Electronic Arts Inc., Nexon Co, Ltd., Nintendo Co., Ltd., Nvidia Computer Game Company, Sony Corporation, Sega, Square Enix Holdings Co., Ltd., Tencent Games, Ubisoft Entertainment S.A., Zynga and Gameloft (acquired by Vivendi) are the major competing companies effectively functioning in the Asia Pacific gaming market.

Companies mentioned
1. ACTIVISION BLIZZARD
2. BETHESDA SOFTWORKS LLC
3. ELECTRONIC ARTS INC.
4. GAMELOFT (ACQUIRED BY VIVENDI)
5. MICROSOFT CORPORATION
6. NEXON CO, LTD.
7. NINTENDO CO., LTD.
8. NVIDIA
9. ROCKSTAR GAMES INC.
10. SEGA
11. SONY CORPORATION
12. SQUARE ENIX HOLDINGS CO., LTD.
13. TENCENT GAMES
14. UBISOFT ENTERTAINMENT SA
15. ZYNGA