The global AR and VR display market size was valued at USD 994 million in 2021 and is projected to reach USD 5,102 million by 2026. It is expected to grow at a CAGR of 38.7% during the forecast period. Growing adoption of AR and VR devices in various applications, increasing demand for OLED displays in AR and VR devices, growing adoption of AR and VR HMDs in different industries, and adoption of AR and VR devices in gaming industry are the key driving factors for the AR and VR display market. However, development of widescreen alternatives and limited availability of relevant content hampering the growth of the market.
HMDs to witness a higher CAGR during the forecast period. The use of AR HMDs for enterprise and healthcare applications will be the major factor driving the growth of the market in the next 5 years.AR HMDs are used in different applications, including consumer, commercial, enterprise, aerospace & defense, automotive, and healthcare.
The use of AR HMDs in retail would drive the market growth for AR HMDs for commercial applications.The increasing number of local manufacturers and the growing adoption of VR HMDs in APAC are among the major factors for the high estimated growth of VR HMDs in APAC.
Local vendors have been promoting their products at a lower price than the tech giants that have entered this space with high-end products. Though per unit cost of products is low in this region, the high sales volume of these products in the region will lead APAC to be the major shareholder of the market during the forecast period.
Consumer application to account the largest share of the VR display market during the forecast period. The consumer application held the largest size of the VR display market in 2020.The introduction of VR in consumer technologies has led to the launch of many innovative products in the market.
Moreover, continuous decline in the cost of VR devices, software developments, and relevant content developments are driving the market for VR.The growing use of VR HMDs for gaming will propel the market for consumer applications.
Virtual reality technology offers remarkable visual effects when used in gaming and sports broadcasts.The demand for head-mounted displays is high in consumer applications because of their use in gaming and sports & entertainment.
Samsung Gear VR, Oculus Rift, PlayStation VR, and HTC Vive are among the popular HMDs that are used in various consumer applications.
APAC to account the largest share during 2021–2026. The VR display market growth in APAC is driven by countries such as China, Japan, and South Korea due to the presence of major display manufacturers, growing consumer demand, and decreasing price of VR devices.Owing to the presence of a number of display panel manufacturers in the region, the adoption of the latest display technologies is high in APAC.
The use of VR displays in APAC is expected to grow in healthcare, commercial, and enterprise verticals. The commercial and enterprise verticals in APAC have adopted these displays at large owing to the easy availability of VR devices in the region.
In-depth interviews have been conducted with chief executive officers (CEOs), marketing directors, other innovation and technology directors, and executives from various key organizations operating in the AR and VR display marketplace.
• By Company Type: Tier 1 - 25%, Tier 2 – 40%, and Tier 3 - 35% • By Designation: C-Level Executives - 75% and Managers - 25% • By Region: North America - 40%, Europe - 23%, APAC - 26%, and RoW 11%
The AR and VR display market comprises major players such as Samsung Electronics (South Korea), Sony (Japan), LG Display (South Korea), eMagin Corporation (US), Kopin Corporation (US), AU Optronics (Taiwan), Japan Display (Japan), Barco (Belgium), BOE Technology (China), and Syndiant (US). The study includes an in-depth competitive analysis of these key players in the AR and VR display market, with their company profiles, recent developments, and key market strategies.
Research Coverage The report defines, describes, and forecasts the AR and VR display market based on technology, device type, display technology, application, and region.It provides detailed information regarding factors such as drivers, restraints, opportunities, and challenges influencing the growth of the AR and VR display market.
It also analyzes competitive developments such as product launches, acquisitions, expansions, contracts, partnerships, and developments carried out by the key players to grow in the market.
Key Benefits of Buying the Report The report will help market leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall AR and VR display market and the subsegments.This report will help stakeholders understand the competitive landscape and gain more insights to better position their businesses and plan suitable go-to-market strategies.
The report also helps stakeholders understand the pulse of the market and provides them with information on key market drivers, restraints, challenges, and opportunities.
Our reports have been used by over 10K customers, including:
The global near-eye display market size is estimated to be USD 1.7 billion in 2022 and is projected to reach 5.3 billion by 2027, at a CAGR of 24.7% during the forecast period. The market has a promising growth potential due to several factors, including the emergence of metaverse, surge in the use of OLEDoSmicrodisplays, and rising adoption...
The augmented reality and virtual reality market is expected to grow from US$ 27.96 billion in 2021 to US$ 252.16 billion by 2028; it is estimated to grow at a CAGR of 36.9% during 2021-2028. Customer support departments of various enterprises have improved considerably due to advancements in AI-powered chatbots and virtual assistants.However,...
The Asia Pacific Near-Eye Display Market would witness market growth of 25.4% CAGR during the forecast period (2022-2028). A head-up display is a projection system that projects a brightly lit video or image onto a transparent surface. A head-up display’s principal aim is to eliminate the need for drivers to shift their gaze from the...
The global head mounted display market is expected to grow from US$ 7,840.66 million in 2021 to US$ 55,333.07 million by 2028; it is estimated to grow at a CAGR of 32.2% from 2021 to 2028. Military operations are becoming increasingly diverse in their nature.There have been numerous goals driving this research over the past several...
The global virtual reality and augmented reality in retail market is expected to grow from US$ 3790.94 million in 2021 to US$ 17864.86 million by 2028; it is estimated to grow at a CAGR of 24.8% during 2021–2028. Brands use virtual and augmented reality technology to promote themselves and their products in virtual reality marketing.The...
The head-mounted display market is expected to grow from USD 5.5 billion in 2021 to USD 36.5 billion by 2026, at a CAGR of 46.0%. Surge in investments by major players in development of HMDs, increased adoption of AR and VR technologies due to COVID-19, availability of low-cost HMDs, and technological advancements and growing digitalization—are...
The time of flight sensor market is expected to grow at a CAGR of 17.3% during the forecast period 2021-2026. In the coming years, the demand for 3D scanning technology would increase due to the ease of usage. Time-of-flight is an active type of 3D imaging and scanning technology, and with biometric authentication, it is expected to form a...
The Europe Augmented Reality Market would witness market growth of 45.2% CAGR during the forecast period (2020-2026). Augmented reality can be considered as a profoundly visual, interactive way of providing pertinent digital information in the context of the physical environment – connecting employees and enhancing business outcomes....
Growing demands for wearable and HMD devices is anticipated to surge the adoption of microdisplay The global microdisplay market size is projected to grow from USD 712 million in 2020 to USD 3,609 million by 2025; it is expected to grow at a CAGR of 39.4% from 2020 to 2025. The market has a promising growth potential...
Virtual And Augmented Reality
Flat Panel Display
Digital Camera Revenue
You can change your Cookie Settings at any time but parts of our site will not function correctly without them.