Video Games in Turkey

Video Games in Turkey

  • August 2020 •
  • 27 pages •
  • Report ID: 588877 •
  • Format: PDF
Static consoles took a major hit in volume growth terms over 2018 and volume sales continued to decline in 2019 as consumer purchasing power decreased further on the back of the recent currency devaluations. A challenging economic outlook with no real change in 2019 meant that volume sales of console games also declined due to the low volume sales of static consoles.

Video Games in Turkey report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2015-2019, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2024 illustrate how the market is set to change.

Product coverage:
Video Games Hardware, Video Games Software.

Data coverage:
market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Video Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
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