Playout Automation and Channel-in-a-Box Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025

Playout Automation and Channel-in-a-Box Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025

  • July 2020 •
  • 121 pages •
  • Report ID: 5949645 •
  • Format: PDF
The global playout automation and channel-in-a-box market experienced double-digit growth during 2014-2019.

The playout automation and channel-in-a-box (CiaB) refers to an integrated playout server solution that is used for broadcasting single or multiple television channels. It also provides a seamless workflow by scheduling and automating on-air shows, inserting branding, logos, 3D characters, overlays, and advertisements before broadcasting it to the audience. This, in turn, streamlines the installation and maintenance of the system, simplifies the acquisition of associated content, and enables the broadcaster to launch new channels with maximum resource optimization. It finds extensive applications in radio and television to manage the quality of content being delivered to the viewers and monitor commercial billing.

Significant growth in the broadcasting industry across the globe is one of the key factors creating a positive outlook for the market. In comparison to the traditionally used systems, modern CiaB systems can automatically combine servers, mixers, routers, and content inserts to produce the desired output. Furthermore, the rapid entry of various small and medium-sized enterprises in the industry, along with the increasing need for high-quality channel presentation, is also providing a boost to the market growth. CiaB offers advanced playout solutions and a high level of customization and integration. Additionally, various technological advancements, such as the utilization of sonic quality and features for an immersive experience, are acting as other growth-inducing factors. Service providers are emphasizing on providing consumers with High-Definition (HD) and Ultra-High-Definition (UHD) content and games. Other factors, including rapid urbanization and increasing expenditure capacities of the consumers, are expected to drive the market further. Looking forward, the analyst expects the global playout automation and channel-in-a-box market to continue its strong growth during the next five years.

Breakup by Component:
Payment Automation
Servers
Character Generators
Logo Inserters
Channel-In-A-Box
Others

Breakup by Operation:
Broadcasting
Video and Image Processing
Graphics
Others

Breakup by Application:
Entertainment
News
Sports
Cartoons
Lifestyle
Others

Breakup by Channel Type:
Single Channel
Multiple Channel
Multi-purpose/Advanced Channel

Breakup by End-User:
National Broadcasters
International Broadcasters

Breakup by Region:
North America
United States
Canada
Asia Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa

Competitive Landscape:
The report has also analysed the competitive landscape of the market with some of the key players being Anyware Video company, Aveco s.r.o, Axel Technology Srl, BroadStream Solutions Inc., Evertz Microsystems Ltd, Florical Systems Inc, Harmonic Inc, Imagine Communications (The Gores Group), Pebble Beach Systems Ltd. (Vislink plc), Pixel Power Ltd. (Rohde & Schwarz), PlayBox Technology (UK) Ltd, etc.

Key Questions Answered in This Report:
How has the global playout automation and channel-in-a-box market performed so far and how will it perform in the coming years?
What are the key regional markets?
What has been the impact of COVID-19 on the global playout automation and channel-in-a-box market?
What is the breakup of the market based on the component?
What is the breakup of the market based on the operation?
What is the breakup of the market based on the application?
What is the breakup of the market based on the channel type?
What is the breakup of the market based on the end-user?
What are the various stages in the value chain of the industry?
What are the key driving factors and challenges in the industry?
What is the structure of the global playout automation and channel-in-a-box market and who are the key players?
What is the degree of competition in the industry?