4 reports

  • 6 Global Virtual Reality Market, By Vertical ........................................................................ 23
  • GLOBAL VIRTUAL REALITY KEY PLAYERS MARKET SHARE, 2016 (%)

Vuzix is one of the prominent players in the virtual reality market.

  • Advanced IT
  • Virtual And Augmented Reality
  • Virtual Reality
  • Market Size
  • Sony Corporation

The LCOS panel operates in reflection in combination with imaging optics, including one or more of beam-steering mirror and beam splitter, to couple virtual image light from the LCOS panel into the EPE.

  • Augmented Reality
  • Virtual Reality
  • Demand
  • Himax Technologies, Inc.
  • Sony Corporation

Educators are increasingly adopting modern teaching methodologies in classrooms using various innovative education technologies such as cloud computing, mobile technologies, ##D printing, augmented reality (AR), and virtual reality (VR).

  • Virtual Reality
  • Wearables
  • Garmin Ltd.
  • Microsoft Corporation
  • Sony Corporation

Definitions for industry-specific and other terminology/ abbreviations used in this report: CAGR - compound annual growth rate VR - Virtual Reality AR - Augmented Reality F##P - free-to-play games IP - Intellectual property All US dollar data cited in this report, histo

  • Video Game
  • Virtual Reality
  • Microsoft Corporation
  • Nintendo Co., Ltd.
  • Sony Corporation