6 reports

Abstract: - Global Console and Handheld Gaming Software Market to Reach $45.9 Billion by 2027 - Amid the COVID-19 crisis, the global market for Console and Handheld Gaming Software estimated at US$38.1 Billion in the year 2020, is projected to reach a revised size of US$45.9 Billion by 2027, growing at aCAGR of 2.7%...

  • Video Game Software
  • World
  • China
  • United States

Abstract: What`s New for 2022? -Global competitiveness and key competitor percentage market shares -Market presence across multiple geographies - Strong/Active/Niche/Trivial -Online interactive peer-to-peer collaborative bespoke updates -Access to our digital archives and MarketGlass...

  • PC Game
  • Mobile Game
  • Console Game
  • World
  • China
  • United States
  • Europe
  • Japan
  • APAC
  • Canada

Major players in the smartphone/tablet games market are Tencent Hold, Sony, Electronic Arts, Nintendo and Netmarble. The global smart phone/tablet games market is expected to grow from $64.28 billion in 2020 to $68.34 billion in 2021 at a compound annual growth rate (CAGR) of 6.3%. The growth is mainly due to the companies rearranging...

  • Video Game
  • Augmented Reality
  • World
  • Europe
  • China
  • APAC
  • United Kingdom
  • Video Game Revenue

PC Games Global Market Opportunities And Strategies To 2030 provides the strategists, marketers and senior management with the critical information they need to assess the global PC games market. Description: Where is the largest and fastest growing market for the PC games market? How does the market relate to the...

  • PC Game
  • World
  • APAC
  • China
  • Internet Subscribers
  • Household Consumption Expenditure

The Global Cloud Gaming Market size is expected to reach $14.01 billion by 2027, rising at a market growth of 64.1% CAGR during the forecast period. Cloud gaming refers to a form of gaming that is based on cloud technology. It is designed in a way that allows the users to operate and play a variety of games on remote servers that streams...

  • Video Game
  • World
  • China

Abstract: What`s New for 2022? -Global competitiveness and key competitor percentage market shares -Market presence across multiple geographies - Strong/Active/Niche/Trivial -Online interactive peer-to-peer collaborative bespoke updates -Access to our digital archives and MarketGlass...

  • Mobile Game
  • Mobile Phone
  • World
  • China
  • United States